--Monsters-- (28 cards)
Axe Raider Â1700ÂÂÂÂ1150ÂÂÂÂ(has good stats for lvl. 4 normal monster)
2x Battle Ox Â1700ÂÂÂÂ1000ÂÂÂÂ(has good stats for lvl. 4 normal monster)
Dark Blade Â1800ÂÂÂÂ1500ÂÂÂÂ(has good stats for lvl. 4 normal monster)
Elmntl Avian Â1000ÂÂÂÂ1000ÂÂÂÂ(for Fusion purposes)
Elmntl Burstin Â1200 Â800ÂÂÂÂ(for Fusion purposes)
Elmntl Clayman  800ÂÂÂÂ2000ÂÂÂÂ(for Fusion puroses/good defence)
Elmntl Neos Â2500ÂÂÂÂ2000ÂÂÂÂ(good lvl 7)
Elmntl Sparkman Â1600ÂÂÂÂ1400ÂÂÂÂ(for fusion purposes)
Giant Soldier of StoneÂÂÂÂ1300ÂÂÂÂ2000ÂÂÂÂ(for defence purposes)
King of YaminakiÂÂÂÂ2000ÂÂÂÂ1530ÂÂÂÂ(not so sure about this one)
Mystic Horseman Â1300ÂÂÂÂ1550ÂÂÂÂ(for fusion)
Robotic Knight Â1600ÂÂÂÂ1800ÂÂÂÂ(one of my regulars)
Shining Abyss Â1600ÂÂÂÂ1800ÂÂÂÂ(not so happy with this one, mostly for defence)
Blast Sphere Â1400ÂÂÂÂ1400ÂÂÂÂ(just got it)
Card Trooper  400 Â400ÂÂÂÂ(good for its firs turn of 1900, but in second round, it sucks ass, helped me quite times tough)
Crass Clown Â1350ÂÂÂÂ1400ÂÂÂÂ(helped me some times, not very good tough)
Destiny Hero - Doom Lrd Â600 Â800ÂÂÂÂ(sometimes it helps to get rid of lvl5+ for a turn)
King of the swamp Â500ÂÂÂÂ1100ÂÂÂÂ(seems to be good, just got it)
2x Muka Muka  600 Â300ÂÂÂÂ(just got these, seems good)
Roulette Barrel Â1000ÂÂÂÂ2000ÂÂÂÂ(good if you want to risk sometimes)
Sasuke Samurai  500 Â800ÂÂÂÂ(used to use this alot, not so much these days)
Silent Magician lvl4ÂÂÂÂ1000ÂÂÂÂ1000ÂÂÂÂ(just got it, was good if i can keep it for 2 rounds)
Time Wizard  500 Â400ÂÂÂÂ(good to get rid of powerful monsters, risky)
Worughtweller  800ÂÂÂÂ1200 Â(sounded good but never brought anything from graveyard)
Relinquished  Â0  Â0ÂÂÂÂ(wanted to start with rituals)
--spells-- (14 cards)
After the StruggleÂÂÂÂ(just got it, seems good to get rid of powerful ones)
2x Axe of Despair Â(my most favourite card in deck)
Black Illusion ritualÂÂÂÂ(got it for that ritual, donno if its good or not)
Buster Rancher Â(just got it, donno how good it is)
Fusion Sword MurasameÂÂÂÂ(just got it, donno how good it is)
H - Heated HeardÂÂÂÂ(used to use this alot, not so much these days)
Hammer Shot Â(saved my lots of times against those 3200 monsters)
Heavy Storm Â(good card)
Megamorpth Â(used to use this alot, not so much these days, good card)
Mystical Space TyphoonÂÂÂÂ(good card)
Paralyzing potionÂÂÂÂ(used it sometimes)
Polymerization Â(phew, wish with King of Swamp be able to fusion more)
Rush Recklessly Â(good against 2000+ monsters)
--traps-- (8 cards)
A Hero Emerges Â(sometimes helps when i have a lvl5+ monster in my hand and i can summon it instantly with this card, rarely happens)
Acid Trap Hole Â(not so bad, helps sometimes)
Birthright Â(not bad)
Dust Tornado Â(like mystical typhoon)
Mirror force Â(ok ok, its good!)
Tragedy ÂÂÂÂÂ(sometimes it helps, sometimes having it is tragedy)
2x Trap hole Â(second most favourite i think)