ROM Hack Kuriimu2 compile help please.

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tomx86

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Can someone please compile "Kuriimu2" for me?
I tried my self but I keep getting errors, I'm not a visual studio expert when compiled other programs in the past (PKHeX) all I did is press the "Start" button and it worked, but "Kuriimu2" doesn't. I need to edit a .bclim ericsson compressed (etc1A4) file, and "kuriimu-v1.0.14-e086e7f" doesn't support it, but "Kuriimu2" claims to support etc1/etc1A4 files, so please help me:bow::bow::bow:
Or do any of you know a program to edit the file, I tried "png2bclim" but it only supports etc1/etc1A4 to PNG conversion with errors:
upload_2020-5-7_5-43-53.png

And .bclim etc1/etc1A4 creation not supported.

EveryFileExplorer extracts the PNG file fine:
upload_2020-5-7_5-50-54.png

But you can't import PNG files back.

I even went super old school with Ohana3DS, but no luck there to.

Thanks, in advance:D.
https://github.com/FanTranslatorsInternational/Kuriimu2
 
how there is no download button?
OK, I forgot to log in:rofl2:
So, what now I run the .exe nothing happens, put the files in the Kuriimu2-master\dist\Release\net472 folder an still errors.
I even renamed them from "Kuriimu2.WinForms.exe" to "Kuriimu2_WinForms.exe" -error
Used "BuildAll.bat" -nothing
Used "PublishAlpha.bat" got me "Kuriimu2_Alpha_x86__20-58.rar" and "Kuriimu2_Alpha_x64__20-58.rar"-still errors.
I got vs 2015 is that the problem?
I also get those errors:
"Kuriimu2-master\src\Kompression\Kompression.csproj : error : The default XML namespace of the project must be the MSBuild XML namespace. If the project is authored in the MSBuild 2003 format, please add xmlns="http://schemas.microsoft.com/developer/msbuild/2003" to the <Project> element. If the project has been authored in the old 1.0 or 1.2 format, please convert it to MSBuild 2003 format. C:\Users\Tomx\Desktop\Kuriimu2-master\src\Kompression\Kompression.csproj"

"Kuriimu2-master\src\Kuriimu2.Wpf\Kuriimu2.Wpf.csproj : error : The default XML namespace of the project must be the MSBuild XML namespace. If the project is authored in the MSBuild 2003 format, please add xmlns="http://schemas.microsoft.com/developer/msbuild/2003" to the <Project> element. If the project has been authored in the old 1.0 or 1.2 format, please convert it to MSBuild 2003 format. C:\Users\Tomx\Desktop\Kuriimu2-master\src\Kuriimu2.Wpf\Kuriimu2.Wpf.csproj".
Can you please compile it for me?:bow::bow::bow::bow::bow::bow:
 
Last edited by tomx86,
You can always open issues on our github project to request support, for unsupported stuff. Don't just give up without asking the devs, please.
 
You can always open issues on our github project to request support, for unsupported stuff. Don't just give up without asking the devs, please.

Sorry to hijack this thread, I downloaded the latest Windows (W10 x86) release (1.2.0) from Github but kept running into an Install .Net Core error on startup. I installed the latest SDK (3.1.409) and runtime versions (3.1.15) but I'm still running into the error. Any way to fix this?

E: I also had SDK 3.1.302 installed prior to installing SDK 409 but ran into the same error.
E2: Uninstalled Runtime 3.1.15, installed 3.1.6 and still running into the error.
 
Last edited by namingwaypoint,
Sorry to hijack this thread, I downloaded the latest Windows (W10 x86) release (1.2.0) from Github but kept running into an Install .Net Core error on startup. I installed the latest SDK (3.1.409) and runtime versions (3.1.15) but I'm still running into the error. Any way to fix this?

E: I also had SDK 3.1.302 installed prior to installing SDK 409 but ran into the same error.
E2: Uninstalled Runtime 3.1.15, installed 3.1.6 and still running into the error.

create your own thread. more likely to get a answer.
 
@Flame Actually, I don't really go through threads on gbatemp so often. Hijacking this thread here was actually a nice idea, since I got a notif.

@namingwaypoint You can join our discord. This way we can help you further. I suspect your problem might be tied to the bit version of your Windows. We only compile our builds against x64. I would like to compile you x86 build, to see what happens.
 
ca
@Flame Actually, I don't really go through threads on gbatemp so often. Hijacking this thread here was actually a nice idea, since I got a notif.

@namingwaypoint You can join our discord. This way we can help you further. I suspect your problem might be tied to the bit version of your Windows. We only compile our builds against x64. I would like to compile you x86 build, to see what happens.
im already in the discord group but someone told me you only build for 64bit. it would really help me if you can compile for me x86bit
 

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