iMenu step-by-step set-up tutorial

Development has stopped for iMenu and spinal_code's site will not be coming back up, but he has released the source code for iMenu here: http://filetrip.net/nds-downloads/flashcart-files/download-imenu-source-10-f32186.html
There you go. Anyone who wants to continue this project may do so, but understand this, 1. My code isn't usually very tidy, so might not be very readable. 2. It's been a long time since I even looked at this, I doubt I could offer any help regarding it. 3. I'm not 100% sure that this is the latest version, but it was the latest one I could find on my hard drive.
Be sure to check out "How to Update EOS" in the Misc. section.



First, some information about iMenu
iMenu%20replaces%20b3.3.jpg

spinal_cord said:
Having used the new Superkard DSTwo for a little while now, I decided to make a new menu for it. The official one, although functional, isn’t really to my liking, so I started work on a new one.

I based this design on the iPod touch/iPhone ’springboard’ so basically it shows up to twelve icons on the screen, four can be docked to the bottom, the other eight can be scrolled sideways.
Earlier version of beta v3
v1


Features of iMenu
  • Uses all icons directly from the official menu
  • Shows up to 12 icons per screen
  • Loads both homebrew .nds and .plg files, and now commercial ROMs too (see Miscellaneous)
  • Anti aliased icon text
  • Can be used as a direct replacement for the official menu
  • Better homebrew compatibility than the official menu
  • D-Pad control with partial stylus/finger control
  • Any size clock (digital or analog)
  • Move/edit/delete/create icons in iMenu itself, no need to mess with .ini files!
  • Shoulder Buttons 'flip' pages
  • Multibooting (see Miscellaneous)
  • Arg support to launch directly into files on supported homebrew (see Miscellaneous)

How to set up iMenu (this is updated as of EOS version 1.11 (6-30-11) and iMenu beta v3.3)



0. If you don't already have an archive extractor (winrar, 7zip, winzip, etc.), download this and install it with the default settings. (it will bug you to pay but won't force you)

1. If you already have stuff on your MicroSD card, back it all up to your computer, then format your card using this formatter. (download is at the bottom of the page)

2. Download the latest official DSTwo firmware package from filetrip.

3. Extract the official firmware package into the root of your MicroSD card. (see what is the root?))
3.5. Optional: Updating your DSTwo to work on a 3DS
If you only have access to a 3DS, it is important that you update your firmware to 1.15 before you update the firmware on your 3DS. If you have access to a DS phat/lite/i/XL then you can update on any of those devices without worry as long as you have the latest EOS on the DSTWO.

Firmware 1.09 - works on 3DS's prior to v2.0.0-2
Firmware 1.12 - works on 3DS's on v2.2.0-4 and prior
Firmware 1.13 - works on 3DS's on v3.0.0-6 and prior
Firmware 1.15 - works on 3DS's on v4.0.0-7 and prior

1. Download firmware 1.15.

2. Extract "dstwoupdate.dat" to the root of your microsd card.

3. Put your microsd card into your DSTwo and insert it into a DS phat/lite/i/XL or your 3DS.

4. Turn on the DS and start the DSTwo, once you get to the plugin menu it should show a popup saying "Update system *your current firmware here* - 1.15", press A here to start updating. Make sure that you do NOT turn off or close the DS until it is finished upgrading.

5. If you did not see the popup, trying renaming "dstwoupdate.dat" to "ds2update.dat", then try it again.

You should now be on firmware 1.15, and dstwoupdate.dat (or ds2update.dat) should no longer be on your MicroSD card if it updated correctly.

-----------

If you started the update but it didn't finish, and now the DSTwo isn't recognized, you just get "Update error, enter than wait 3 minutes"
still in the process of trying to figure out a fix, read this thread for more info
possible fix is to download this and extract system1.dat into your _dstwo folder, then try the firmware update again
4. Download the latest version of iMenu from spinal_cord's site temporarily offline, use the mirror. (Filetrip Mirror)
download%20this%20(imenu)_3.3.JPG
5. Extract imenu.rar to the root of your MicroSD card, let it replace _dstwo/dstwo.nds

6. Extract this to the root of your MicroSD card and let it replace everything it has to.

7. Replace all of your ROMs and save files etc. from the backup if you created one in step 1 (you can just put all of the folders of the back-up on the root of your card) DO NOT OVERWRITE ANYTHING!!!!!!

8. Optional: If you want your DSTwo's microsd card to show up as the card itself on your PC, just extract this to the root of your sd card. (it will take affect the next time you plug in your microsd card)
DS2%20icon%20drive.JPG
9. Optional: If you want cheats, just download this and extract usrcheat.dat into the _dstwo folder. All of the cheats will automagically appear for each supported game. (if you ever want to update your cheats just click on that link again for the newest version and overwrite the old usrcheat.dat with the new one)

10. If the first time you turn on your ds and load iMenu it adds in a catsfc and iMenu icon (as well as any other homebrew you have in your /_dstwoplug/ folder), just press select on them and delete them, as catsfc is the same exact thing as the SNES icon, except uglier, and the iMenu icon is useless.

The basic set-up of iMenu is complete, enjoy .


If you ever want to experiment with skins, you can find them here.
You may also find them here, although they are installed using different methods.


How to add new icons

If there is a folder in the download extract it to the root of your card, extract the .nds file to the _dstwoplug folder.

if you can't get it to work see if there was a readme included in the download and follow the instructions


After you've downloaded all of the homebrew you want and put everything in the proper place on your microsd card, follow the mini guide below and skip step 2.

If the homebrew you're looking for isn't listed, then you will need to get an icon from somewhere else (step 2 on the mini guide below)

-------------

First, you need to understand how the icons work:
for every single icon, there is a corresponding .ini file in /_iMenu/_ini
the title of the .ini does not matter, but you should name it the same as the application that it's loading for organization's sake

This is what DSGame.ini looks like
<!--c1--><div class="codetop">CODE</div><div class="codemain"><!--ec1-->[plug setting]
icon=/_imenu/_images/icons/dsgame.bmp
name=DSGame
file=/_dstwo/dsgame.nds
number=0
dock=1
note=Official DSTwo game loader.
arg=<!--c2--></div><!--ec2-->
The icon= line is for the picture, which should be in /_imenu/_images/icons

the name= line is what the icon will be named within iMenu when you load it up

the file= line links to the file that you are loading, in this case dsgame.nds

the number= line is where your icon will be placed in iMenu, this is no big deal because you can move it while inside iMenu

the dock= line is either 0 to not have that icon on the dock or 1 to have it on the dock, there can be no more than 4 on the dock

the note= line is just a note that some skins display it doesn't matter what you put there (if the icon is for a commercial game you must put "dsgame" here without the quote)

the arg= line is used to load something in homebrew automatically (example being to put the path to a SNES game with the homebrew being CATSFC to automatically load that game when the icon is pressed)
Did you read all that? Good, because you will need to understand it to know how to make your own icons.

1. Copy one of the .ini files in /_iMenu/_ini and rename it to the homebrew you will be loading with it.

2. If the icon you want isn't already in your microsd card in /_iMenu/_images/icons, you will need to either get an image from one of the icon packs or create the image yourself.
a. Check one of the various icon packs.
Icon pack by Cannonfoddr (in /Icons/iMenu (b3) 50x50 icons/)
Icon pack by VatoLoco (in /iMenu Icons/)
Icon pack by jurassicplayer
NDS game cover pack by Cannonfoddr (for commercial games)
b. These don't look as good because they have a border, but if you can't find it in the above packs, look for a .bmp icon in this wiki.
c. Make it yourself.
  • Start up GIMP
  • 'Open' up spinal_cord's beta3 GIMP icon template
  • 'Open' (as a new picture) a picture you'd like to use... Crop it,Modify it, 'Merge down' any layers then 'Resize' it etc (I find best resized to 44x44 pixels)
  • 'Select' > 'All'
  • 'Edit' > 'Copy'
Now the 'tricky' bit....
  • Select the icon template window & you should see in the 'Layers' window - there are 3 of them
    (from top to bottom they should be 'AppIconOverlay.png'/'Background'/'AppIconShadow.png' - the 'background' one has 2 icons together - a film reel & a black border)

  • Click on the LEFT ICON of 'Background' (the picture of a film reel)
  • 'Edit' > 'Paste'
Now 'File' > 'Save as' > 'whatever you want to call it.bmp' > Merge visible layer/Export > Save
d. If you don't see the icon you want and do not wish to make it yourself, request your icon(s) in this thread, then use default.bmp file which can be found in /_imenu/_images/icons/ until your request is filled.
e. Put the image you created or obtained in /_iMenu/_images/icons.​

3. Put the homebrew that you want to assign the icon to in the /_dstwoplug folder (it isn't required to be in here, but for organization's sake just put it here)

4. Go back to /_iMenu/_ini. Edit the .ini file you created in step one to correspond to all of the correct files.

You should now see the new icon with the name you assigned it when you boot into iMenu.


How to theme iMenu

Spinal added a page for themes on his website. temporarily offline, check out Cannonfoddr's post and Hoodz post for a few themes

Just click on the name below the picture to download a .rar package and extract the _iMenu folder to the root of your microsd card.
I recommend downloading "sedstwo" to match with the rest of the skin in the "How to skin the rest of your DSTwo" section.



If you are interested in making your own theme you may want to know what you can edit, Cannonfoddr has made a nice bit about what each thing does in the settings:
You need to use either Windows 'Notepad' (or similar) or DSOrganise/Moonshell2 'TextEdit' feature to change these

Settings.ini
<!--c1--><div class="codetop">CODE</div><div class="codemain"><!--ec1-->[main]
toptext=ffffff
topshaddow=000000
bottomtext=ffffff
bottomshaddow=000000

showinfoicon=0
infoix=0
infoiy=60

showinfoname=0
infonx=4
infony=110
nametext=EF73B5
nametextshaddow=ffffff

showinfonote=0
infonox=4
infonoy=122
notetext=EF73B5
notetextshaddow=ffffff

showday=1
dayx=4
dayy=0
daytext=ffffff
dayshaddow=000000

showdate=1
datex=90
datey=0
datetext=ffffff
dateshaddow=000000

quietboot=1
hideicontext=0<!--c2--></div><!--ec2-->
  • toptext=,topshaddow=
    Not used - Left over from beta3(.0)

    bottomtext=,bottomshaddow=
    Defines the colours used to display the text underneath the Icons on bottom screen

    showinfoicon=0/1
    0= Do not show icon on top screen, 1=Show icon on top screen
    infoix=, infoiy=
    Position to show 'Icon' on top screen

    showinfoname=0/1
    0= Don't show Icons name on top screen, 1= Show icon name on top screen
    infonx=, infony=
    Postion on top screen to show Icon's name
    nametext=, nametextshadow=
    Defines the colour of the icon names text, & it's 'shadow'

    showinfonote=0/1
    0= Do not show the text stored in the INI 'note=' line, 1= Show the text in 'name='
    infonox=, infonoy=
    Position on top screen to display the 'note=' text
    notetext=, notetextshadow=
    Defines the colour(s) used to display the text stored in 'note='

    showday=0/1
    0=Do not show today's day (Monday-Sunday) on top screen, 1=Show today's day on top screen
    dayx=, dayy=
    Position on top screen to show the date
    daytext=, dayshadow=
    Defines the colour(s) used to display the Day name

    showdate=0/1
    0= Do not show the date (dd/month) on top screen, 1= Display the date
    datex=, datey=
    Position on top screen to display the date
    datetext=, dateshaddow=
    Defines the colour(s) used to display the date

    quietboot=0/1
    0=When booting up display text on what iMenu is doing, 1=only show a (virtually) blank bootup screen with 'iMenu' title on it
    hideicontext=0/1
    0=All Icons on bottom screen will show the name underneath, 1=Only Icon graphics are displayed

Skins for iMenu b1 (these are very old and do not work on the newer version of iMenu)

--------------------

How to skin the rest of your DSTwo

This is my recommended skin just to start you off, you can later change anything to how you want it.

1. Download the DSTwo Skin Installer by Stormwave.

2. Extract "7z.dll", "DSTwo Skin Installer.exe", and "SkinInstaller.ico" anywhere you want on your computer (with all of the files in the same folder).

3. Double click "DSTwo Skin Installer.exe" and press "Associate ds2skin".

4. If you haven't yet, make sure you have your MicroSD card plugged into your computer.

5. Download the Limited Edition DSTwo skin (orange version).

6. Extract "LEDS2-Orange.ds2skin" to wherever you want on your computer, then double click it.

7. You will see a window with all of the skins that it is going to install, uncheck the "Loading Screen" box.
8. Then press the Start button and wait for the skin to finish installing.

Your skin is now successfully installed.


If you ever want to experiment with skins, you can find them here.
You may also find them here, although they are installed using different methods.


Miscellaneous

How multibooting works:
- New boot menu -
Holding L+R during booting will load a file selector, press 'A' to load a different menu one time, Press 'Start' to change the default menu.
This is 100% compatible with BAGPlug and other homebrew, you can even set moonshell or the original plugin menu as default and change them whenever you like. Have a look in _dstwo/boot.ini to figure out how it is set up!​
How to Update EOS
1) Delete "plgargs.dat" off of the root of your MicroSD card
2) Download the latest EOS from here
3) When you open up the latest EOS in your archiver, rename dstwo.nds to _dstwo.nds (in the /_dstwo/ folder)
4) Extract all of the files to the root of your MicroSD Card like normal and let everything overwrite.​
How to Update iMenu (of same versions e.g. Beta3.2 to beta 3.3) by Cannonfoddr:
1) Backup the '/_imenu/' folder from your Memory card
2) Download & install the latest version of iMenu from Spinal's website
3) Copy back the '/_imenu/'_ini/' folder, overwriting any existing INI (If you don't you may find some Icons have 'moved' places)

IF you have done any theme/skin/clock alterations:-
> Copy over from your backup the '/_imenu/_images/gui/' folder, 'clock.ini' and 'settings.ini' files

IF you have added any new Icons to iMenu:-
> Copy over the [added] icons from your '/_imenu/_images/icons/' backup into the same folder on your Memory card​
How to load commercial ROMs from iMenu:
Just put dsgame in the note line in your .ini file, see the example below.
[plug setting]
icon=/_imenu/_images/icons/*Whatever Icon Graphic You Want*.bmp
name=*Name of Commercial ROM*
file=/DSgames/*Commercial ROM*.nds
number=0
dock=0
note=dsgame
arg=
You can get game icons from Cannonfoddr's NDS game cover pack
How to get DSDoom to work:
How to get jEnesisDS to work:
Put dsgame in the note line of the .ini file, such as with commercial ROMs, if it still doesn't work try an older version of jEnesisDS​
How arg works:
Arg is a method to automatically launch up a specified file when you start up the homebrew (such as a game in an emulator) using a custom icon with an arg line in the .ini file (see "How the icons in iMenu work" under the "How to add new icons (homebrew)" section). Currently the main homebrew that support it are CATSFC and IkuReader.

To create arg icons set the .ini file up just like the homebrew's .ini file, except have the arg= line point towards the file you want to load.
[plug setting]
icon=/_imenu/_images/icons/*Whatever Icon Graphic You Want*.bmp
name=*Name of SNES Game*
file=/_dstwoplug/CATSFC.plg
number=0
dock=0
note=
arg=/CATSFC/gamepak/*SNES Game*.smc


Shameless plug

Would you like to know how to get game guides or pictures that you can access from the real-time menu while playing DS2 games? Would you like to know how to create high quality videos for viewing in Moonshell 2?

Just click here
 

spinal_cord

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jurassicplayer said:
Just noticed this since I like looking at my own icons xD but it seems that the very last icon that gets copied over to the microSD doesn't get shown in the filebrowser...

That's weird, I'll have a look at that. Are other people having any weird problems with iMenu?
 

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spinal_cord said:
jurassicplayer said:
Just noticed this since I like looking at my own icons xD but it seems that the very last icon that gets copied over to the microSD doesn't get shown in the filebrowser...
That's weird, I'll have a look at that. Are other people having any weird problems with iMenu?
Just checkd what JP has said & yes it happens with me as well

I've already PM'd you about the small 'graphic glitch' but I'll post it here so that others don't repeat it....
When cursor is on top row & you select 'Move', the tip of the 'Up' arrow (on the move cursor) just shows slightly (flickering fast) along the bottom edge of both the top & bottom screens
kcas0.jpg

EDIT: Just been thinking - apart from the 'special' BAGSFC (& I THINK the MAME emulator as well) - what OTHER homebrew accept the ARG command ???
Would be nice to know what other programs can 'run' using the ARG command line from iMenu

Suggestions anyone ??
 

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CannonFoddr said:
I've already PM'd you about the small 'graphic glitch' but I'll post it here so that others don't repeat it....
When cursor is on top row & you select 'Move', the tip of the 'Up' arrow (on the move cursor) just shows slightly (flickering fast) along the bottom edge of both the top & bottom screens
EDIT: Just been thinking - apart from the 'special' BAGSFC (& I THINK the MAME emulator as well) - what OTHER homebrew accept the ARG command ???
I saw that glitch xD...but I thought that one might have been a little more obvious compared to the missing icon so I didn't mention it.
I don't really think there are any other homebrew that can use that arg command...if I knew how to magically port the function to regular libnds, I could probably add it in nesDS...but my less than crap worth of knowledge currently has me just sitting and shuffling through files (Taiju mentioned it would be easy to port some time back...but he is a hell of a lot better at this than I am xD). On a different note, I added another 30 "new" icons to the wonderous otaku pack with some homebrew that don't have icons, some more snes games, some more otaku icons, and three miscellaneous icons, one of which is this one =)
misc002.png

http://filetrip.net/f24047-Otakupack02-2-0.html
...it would be great if I get nesDS to use that plugarg.dat one day...
 

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I'll probably have b3.1 out in the next few days, with the following fixes --

* move icon screen overlap fixed
* all top screen text have different colours
* top screen text can be placed seperatly (time, date, day, icon, icon name, icon note)

As a side note, the digital clock display is good enough to use the 'clock animation' method for animates skins ( I ported that hello kitty skin to test it) --

animation1xh.gif
 

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Rockstar said:
Can I have the iMEnu b3 default skin without the DSTWo logo on top
Something like this ??
top_bk.jpg


Sorry I haven't got the 'purple nebular/sparkle effect' in the background though - this is the nearest I can do
top_bk2.jpg


[Hopefully clicking on the 'link' will take you to the page with a download button where you can download the actual picture]

EDIT: Now available in the 'iMenu Multi Pack'
 

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Dam..... I'm gonna have to update my INI file spoiler now ....

You need to use either Windows 'Notepad' (or similar) or DSOrganise/Moonshell2 'TextEdit' feature to change these

Settings.ini
Code:
[main]
toptext=ffffff
topshaddow=000000
bottomtext=ffffff
bottomshaddow=000000

showinfoicon=0
infoix=0
infoiy=60

showinfoname=0
infonx=4
infony=110
nametext=EF73B5
nametextshaddow=ffffff

showinfonote=0
infonox=4
infonoy=122
notetext=EF73B5
notetextshaddow=ffffff

showday=1
dayx=4
dayy=0
daytext=ffffff
dayshaddow=000000

showdate=1
datex=90
datey=0
datetext=ffffff
dateshaddow=000000

quietboot=1
hideicontext=0
  • toptext=,topshaddow=
    Not used - Left over from beta3(.0)

    bottomtext=,bottomshaddow=
    Defines the colours used to display the text underneath the Icons on bottom screen

    showinfoicon=0/1
    0= Do not show icon on top screen, 1=Show icon on top screen
    infoix=, infoiy=
    Position to show 'Icon' on top screen

    showinfoname=0/1
    0= Don't show Icons name on top screen, 1= Show icon name on top screen
    infonx=, infony=
    Postion on top screen to show Icon's name
    nametext=, nametextshadow=
    Defines the colour of the icon names text, & it's 'shadow'

    showinfonote=0/1
    0= Do not show the text stored in the INI 'note=' line, 1= Show the text in 'name='
    infonox=, infonoy=
    Position on top screen to display the 'note=' text
    notetext=, notetextshadow=
    Defines the colour(s) used to display the text stored in 'note='

    showday=0/1
    0=Do not show today's day (Monday-Sunday) on top screen, 1=Show today's day on top screen
    dayx=, dayy=
    Position on top screen to show the date
    daytext=, dayshadow=
    Defines the colour(s) used to display the Day name

    showdate=0/1
    0= Do not show the date (dd/month) on top screen, 1= Display the date
    datex=, datey=
    Position on top screen to display the date
    datetext=, dateshaddow=
    Defines the colour(s) used to display the date

    quietboot=0/1
    0=When booting up display text on what iMenu is doing, 1=only show a (virtually) blank bootup screen with 'iMenu' title on it
    hideicontext=0/1
    0=All Icons on bottom screen will show the name underneath, 1=Only Icon graphics are displayed

Spinal - what's with the 'toptext','toptextshadow' ?? - are they left over from beta3(.0), as I can't see what they are affecting
 

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CannonFoddr said:
Dam..... I'm gonna have to update my INI file spoiler now ....

You need to use either Windows 'Notepad' (or similar) or DSOrganise/Moonshell2 'TextEdit' feature to change these

Settings.ini
Code:
[main]
toptext=ffffff
topshaddow=000000
bottomtext=ffffff
bottomshaddow=000000

showinfoicon=0
infoix=0
infoiy=60

showinfoname=0
infonx=4
infony=110
nametext=EF73B5
nametextshaddow=ffffff

showinfonote=0
infonox=4
infonoy=122
notetext=EF73B5
notetextshaddow=ffffff

showday=1
dayx=4
dayy=0
daytext=ffffff
dayshaddow=000000

showdate=1
datex=90
datey=0
datetext=ffffff
dateshaddow=000000

quietboot=1
hideicontext=0
  • toptext=,topshaddow=
    ????

    bottomtext=,bottomshaddow=
    Defines the colours used to display the text underneath the Icons on bottom screen

    showinfoicon=0/1
    0= Do not show icon on top screen, 1=Show icon on top screen
    infoix=, infoiy=
    Position to show 'Icon' on top screen

    showinfoname=0/1
    0= Don't show Icons name on top screen, 1= Show icon name on top screen
    infonx=, infony=
    Postion on top screen to show Icon's name
    nametext=, nametextshadow=
    Defines the colour of the icon names text, & it's 'shadow'

    showinfonote=0/1
    0= Do not show the text stored in the INI 'note=' line, 1= Show the text in 'name='
    infonox=, infonoy=
    Position on top screen to display the 'note=' text
    notetext=, notetextshadow=
    Defines the colour(s) used to display the text stored in 'note='

    showday=0/1
    0=Do not show today's day (Monday-Sunday) on top screen, 1=Show today's day on top screen
    dayx=, dayy=
    Position on top screen to show the date
    daytext=, dayshadow=
    Defines the colour(s) used to display the Day name

    showdate=0/1
    0= Do not show the date (dd/month) on top screen, 1= Display the date
    datex=, datey=
    Position on top screen to display the date
    datetext=, dateshaddow=
    Defines the colour(s) used to display the date

    quietboot=0/1
    0=When booting up display text on what iMenu is doing, 1=only show a (virtually) blank bootup screen with 'iMenu' title on it
    hideicontext=0/1
    0=All Icons on bottom screen will show the name underneath, 1=Only Icon graphics are displayed

Spinal - what's with the 'toptext','toptextshadow' ?? - are they left over from beta3(.0), as I can't see what they are affecting

Yeah, they're just left over from b3. I'm 99.9% sure they are unused now
smile.gif


Oh, if anyone wants to design the default theme, you're more than welcome! I'm not so good on ideas
frown.gif
 

Langin

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Spinal, I am getting crazy of renaming homebrew... isn´t there some sort of program around which does it for you?
smile.gif
Would be nice to see.

And as default theme: take the iPhone theme... Its default on on my iDevice too!(not that I use it right now
tongue.gif
)
 

spinal_cord

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Lightning said:
Spinal, I am getting crazy of renaming homebrew... isn´t there some sort of program around which does it for you?
smile.gif
Would be nice to see.

And as default theme: take the iPhone theme... Its default on on my iDevice too!(not that I use it right now
tongue.gif
)

Renaming homebrew? what you talkin' bout?
 

CannonFoddr

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spinal_cord said:
Oh, if anyone wants to design the default theme, you're more than welcome! I'm not so good on ideas
frown.gif
So how about THIS for 'Spinal_Code'
2dgw8jo.jpg
Oh, I'm not sure if this is what Lightning may mean - but possibly....

When creating new Icons... when we select a 'File:', couldn't the 'Name:' and 'IniName:' both equal the name of the file we've just selected ??
e.g. We browse & select 'Xenofile.nds', so 'Name=Xenofile' and 'IniName=Xenofile.ini'
- If we agree to the choice we then just select 'save' & it's all done
- If we don't, we edit whatever we want to change

& while on the subject of 'new icon' - BUG: seems like the 'B' button to cancel doesn't work if you change your mind
 

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Heh heh, Cannonfoddr making a theme made me want to try my own hand at it.
previewmb.png

Originally, I was going to call it Nebula again...but due to my idiocy, I forgot to make the stars in the background more sparkly...so instead I just slapped the "-Envision-" on there so if all else goes wrong, I'll just say you are interpreting the theme wrong and that you are supposed to "Envision" that it is awesome regardless of how you actually feel it looks.

Envision Theme:
http://filetrip.net/f24066-iMenu-Envision-1-0.html

On a different note, when I get the time , I'll make a video of the latest beta and show some of the stuff that I think might not have been expected the first time around (but both of which I find to be extremely useful in certain cases...mainly mine).
 

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Oopps just realised that I've done those 'wallpapers' but never gave a link to them.. so here they are for others to 'mod' to their liking

48ba49a9b225b6ce4def0231d775f625d77a0ca789d3357e4036a1f9c1f1adfb4g.jpg
d5f1188484eb458dab6a8ce00c0145df662f1076c665de11b67858a34214da534g.jpg
And a repeat of some other background I've done, in case anyone missed them first time
1bdac419c7b09c3df5847f1dc154e81ea3b21d935c262bb7a96e35767c453a844g.jpg
379ee5f1c2266ed5482adccd0e40f9a6147a7bf4bcf4fbbe547d5b12b704c6fb4g.jpg
75a7012327be866865a0cffd4a4092fe5e3244f7f9295125c6b6dc4598d927564g.jpg

EDIT: All now found in my new 'Imenu Multi Pack' download

And I hope Spinal doesn't mind but here's one of his 'themes' that he supplied in the pre-public release of beta3
62cef4b0aad267855b4274d1138fb8531b1bb1de513ebe5f95dbccc066b56cf24g.jpg

[Note that the bottom screen is in fact 3 screens LONG]
Mario theme download
 

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CannonFoddr said:
Oopps just realised that I've done those 'wallpapers' but never gave a link to them.. so here they are for others to 'mod' to their liking

Those are great. I also like the creative integration of the whirling flames into the clock on the SMB theme. The download link for that one doesn't seem to point to the right file though.
 

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Sir_Voe said:
CannonFoddr said:
Oopps just realised that I've done those 'wallpapers' but never gave a link to them.. so here they are for others to 'mod' to their liking
Those are great. I also like the creative integration of the whirling flames into the clock on the SMB theme. The download link for that one doesn't seem to point to the right file though.
opps My bad - that's what happens when you trying to update several things at once - now fixed here & in post above

EDIT: Hee hee - just noticed on front page that my 'guide' is linked (it's only meant to be a 'temporary' one until Terminator02 updates his first post).....
 

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riverchen said:
N00b here. How do i upgrade from iMenu 1 to iMenu 3.1? Do i just overwrite?
Basically 'Yes' - although what I usually do is rename the existing '/_imenu/' folder (in your case I would name it '/_imenu_b1/') then install iMenu 3.1.

The reason I do this (although in your case it doesn't matter as the INI & icons sizes are slightly different) is that this then allows me to copy over the INI files I already have (which contain the ORDER I'd like them to be) & also things like the GUI graphics I was currently using before the upgrade

IF you just install Newer version on top of older version - you may find that the Icons are ordered differently & your existing GUI is overwritten with the 'default' graphics
 

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Terminator02 said:
well i kinda sat on my ass because he said 3.1 would be coming out and then i see that you've made a guide ;p
I wondered why you haven't updated it
rofl.gif

FYI that 'guide' was actually around before b3 was released to the public - it WAS intentionally gonna be a 'Review' I was going to post here on GBAtemp, but thought I'll let Spinal see it first - then I realised that in the review Forum there's not really a lot of Homebrew 'Software Reviews' so decided not to post it there

When someone on Spinal site asked a lot of questions in the comments that I thought my 'review' covered - I just pointed him there to help while we wait for you...
... if you'd like to take anything from that guide to use in your first post... go ahead - I don't mind, since it looks as though THIS is the 'Offical imenu thread'
(In fact I think it'll look better in a forum than as a webpage - I'm not too good @ making webpages)
 

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