Ievo from cyclops

Discussion in '3DS - Flashcards & Custom Firmwares' started by sightlight, Mar 13, 2011.

  1. sightlight
    OP

    sightlight GBAtemp Fan

    Member
    423
    42
    Aug 5, 2009
    United States


  2. RoMee

    RoMee ??

    Member
    2,316
    61
    Sep 3, 2010
    United States
    ??
    nope, on the 3DS, iEVO's DSi mode does not work
     
  3. sightlight
    OP

    sightlight GBAtemp Fan

    Member
    423
    42
    Aug 5, 2009
    United States
    do they seen the possibility it will, soon?
     
  4. Evo.lve

    Evo.lve All that you could be.

    Member
    1,786
    21
    Oct 11, 2010
    Away from you.
    I've not been following the DS flashcart on 3DS thing since I honestly couldn't care less, but maybe the US/EU bootstrap would work in DSi mode on a US/EU 3DS?
     
  5. twiztidsinz

    twiztidsinz Taiju Yamada Fan

    Member
    4,981
    5
    Dec 23, 2008
    United States
    Source?

    It was announced before that the iEvo didn't work in DSi mode on the JAPANESE 3DS because they didn't have a JAPANESE bootloader. The bootloader mimics a game, and since DSi games are region locked, the US bootloader won't work on a system that is not a US model.
     
  6. RoMee

    RoMee ??

    Member
    2,316
    61
    Sep 3, 2010
    United States
    ??
    The iEVO has a lot of issues with homebrew in DSi mode.
     
  7. bigpaws

    bigpaws Cat with da Big Paws!

    Member
    604
    0
    Nov 22, 2009
    United States
    Nintendo World
    dsi mode does not work on 3ds
    source
     
  8. RoMee

    RoMee ??

    Member
    2,316
    61
    Sep 3, 2010
    United States
    ??
    Thanks bigpaw
    I forgot where I read that
     
  9. TehSkull

    TehSkull Living the life

    Member
    2,700
    388
    Nov 29, 2009
    United States
    Louisiana
    Not to be a dick, but I hope the exploit is patched. If Nintendo can't even patch that for the 3DS, there's no way they could claim to have the best anti-piracy.
     
  10. Rydian

    Rydian Resident Furvertâ„¢

    Member
    27,883
    8,103
    Feb 4, 2010
    United States
    Cave Entrance, Watching Cyan Write Letters
    Here's the short version...
    [*]They can't increase DS security.[*]So far DSi security has just been the same thing as on the DSi, where a change of header spoofing bypasses it since keeping all the info for all games in the DSi to check would take up too much space.[*]3DS security, nobody has a clue on, and it can be completely different than DS/i security.
     
  11. Cyan

    Cyan GBATemp's lurking knight

    Global Moderator
    17,300
    7,878
    Oct 27, 2002
    France
    Engine room, learning
  12. TehSkull

    TehSkull Living the life

    Member
    2,700
    388
    Nov 29, 2009
    United States
    Louisiana
    You failed to mention the Cooking Coach exploit which is the exploit to which I was referring. I'm pretty sure Nintendo is capable of fixing that exploit on the 3DS. At least, it's more likely than them fixing DS-mode exploits.
     
  13. spinal_cord

    spinal_cord Knows his stuff

    Member
    2,949
    559
    Jul 21, 2007
    somewhere
    Don't the current DS mode cart that work on the DSi work by spoofing a real game for awhile, until it's time to load, then pass the cart menu instead of the game? Surely Nintendo could easily patch this by checking the data a second time, once it is in RAM? Then if the RAM contents don't match the cart's reported contents, then just don't execute.
     
  14. bigpaws

    bigpaws Cat with da Big Paws!

    Member
    604
    0
    Nov 22, 2009
    United States
    Nintendo World
    thats what i thought they could do too

    and its not hard to block dsi mode since there is what, only 3 or 4 games that could use it
    just adding extra checks to those games would end dsi mode possiblility

    and the 3ds mode has only a 1% chance of being hacked and staying hacked unless someone can do cfw and still have 3ds games run
     
  15. Rydian

    Rydian Resident Furvertâ„¢

    Member
    27,883
    8,103
    Feb 4, 2010
    United States
    Cave Entrance, Watching Cyan Write Letters
    Yes, and this is what they do when a flash cart is blocked with an update.

    They don't add to checks to every game (just known ones faked by flash carts) because of size constraints.
     
  16. TehSkull

    TehSkull Living the life

    Member
    2,700
    388
    Nov 29, 2009
    United States
    Louisiana
    And how is the Cooking Coach exploit, the very basis of how the iEvo gets into DSi mode, not a method of running unsigned code?
     
  17. Rydian

    Rydian Resident Furvertâ„¢

    Member
    27,883
    8,103
    Feb 4, 2010
    United States
    Cave Entrance, Watching Cyan Write Letters
    DS things.
     
  18. bigpaws

    bigpaws Cat with da Big Paws!

    Member
    604
    0
    Nov 22, 2009
    United States
    Nintendo World
    size constraints are no problem for dsi mode since there are so few that would work with that exploit
     
  19. spinal_cord

    spinal_cord Knows his stuff

    Member
    2,949
    559
    Jul 21, 2007
    somewhere
    Why would there be size constraints, just checking if what is in RAM is the same as what is on the cart wouldn't take extra space for each game as it would be the same process.
     
  20. bigpaws

    bigpaws Cat with da Big Paws!

    Member
    604
    0
    Nov 22, 2009
    United States
    Nintendo World
    i think that could be exploited though to

    if it was only that, then we would have the header say it was a dstwo and the cart would work

    even then, it could make some check but heres another problem
    what in the ram is supposed to tell it is a certain game if nothing specific is in the ram for a game
    they cant change the loaded ram so they must list the snippits to find in the ram

    otherwise, if it just went off of text for the title in the ram, that can be simulated by a cart like the dstwo
    it doesnt make sence for ram checks that were not designed in
    3ds is different and can be so