Homebrewer brings 3D to PSP

fgghjjkll

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cube3d2.png

Just when you thought it couldn't be done, homebrew coder Geecko stepped upped to the plate to unveil the first 3D enabled homebrew app for the PSP. As spotted by pomopop over at PSPGen, homebrew coder Wassgha announced yesterday that he is in the process of developing a plugin that will bring 3D technology to PSP using your good ole red/cyan glasses and urged other developers to follow suit with his concept.



I am currently working on a "huge". This is neither a site nor a homebrew: This is the 3D on PSP! Yes! It is not impossible and I am trying to do, the only drawback is that you'll need a special telescope (Red - Cyan) for 3D on your PSP as the 3DS

So how can I get 3D on PSP?

I am currently developing a plugin that prepares the PSP screen to convert images of "normal" analygraph, he'll just put the Red-Cyan glasses to get your games in 3D! The development will not be easy, but not impossible at all ...

Just after his announcement, homebrew coder Geecko stepped up to the plate to release Cube3D.


Since the news of Wassgha, I put myself ahead of a sample code for a 3D anaglyph in real time. It's done! It is based on the example "cube" of pspsdk, with modifications of course.

Following features:

•Viewing a cube and eight satellites, which move
•Enabling / Disabling the 3D anaglyph with X
•Adjusting the perspective and angle of view with the directional arrows (values are shown in the top left of the screen)

The rendering is very fast since the sample runs at 60fps. Indeed, the mixture of the two views is almost "automatically" using sceGuPixelMask. The power required is doubled, so we can make any 3D game by halving the framerate.

To test it you will need of course the classic red / cyan glasses.
Download (Binary + Source)
Source
 
D

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murkurie said:
QUOTE said:
the only drawback is that you'll need a special telescope (Red - Cyan) for 3D on your PSP as the 3DS

umm, the 3DS is glasses free. I think someone needs to tell him that.

There's a big difference evidently. For a 3DS you'll presumably have to shell out around $200.00 USD for a system that will take considerably longer to open up to homebrew (DSi mode of the Nintendo DSi has yet to be cracked). Consider, for a second that this is [homebrew] it's not programming or software being written by an official company. In that regard...homebrew is non-profit, and the PSP has been open-brew for quite some time now...
 

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I2aven's_Sage said:
There's a big difference evidently. For a 3DS you'll presumably have to shell out around $200.00 USD for a system that will take considerably longer to open up to homebrew (DSi mode of the Nintendo DSi has yet to be cracked). Consider, for a second that this is [homebrew] it's not programming or software being written by an official company. In that regard...homebrew is non-profit, and the PSP has been open-brew for quite some time now...

Also consider that those old-style red/cyan glasses are ultra-lame, and will make the screen look dark as shit.
 

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You have to do lots of crazy math to the actual colours of an anaglyph image to get the colours to resemble anything like what they're supposed to be. So this probably looks terrible. Sounds fun though.
 

Veho

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fgghjjkll said:
Just when you thought it couldn't be done
I never thought it couldn't be done.

Also, this is anaglyph 3D. It was possible on any color screen ever, so the PSP could do that from day one, but nobody actually did it because it looks bad.
 

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