Homebrew Homebrew suggestions

teq

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How about an instant messaging client that can handle AIM, Gmail, Twitter, IRC, etc.... but with one key feature:

A custom protocol for Friend Codes that would piggyback various instant messaging protocols(ie: transmit via Gmail addresses, but result in a friend code/friendly name being displayed -- this would cut down on the need for a server).

The basis of this would be as follows:

+ User enters chat client information/logs in as they would normally.

+ User inputs all friend codes for every game owned(with a custom designation for each game).

+ Friend codes get submitted to a single database.

+ Users download said database, friend codes are parsed into saves.

+ When user decides to play a game, a notification is sent to everyone subscribed to the database, sent as an instant message, or tweeted to a Twitter channel.

+ Other users send a friend request, being fully aware that their request will be answered without having to negotiate a game via other means(phone, Wii message board).


* Optional features could include a save parsing system/thread watch system(via Ocarina or other) that would keep score and submit tallies to a database. Users could then look at others' scores, much like they can via Xbox Live.
 

sjones900

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I would like two things a descent working version of linux on wii. I know all about miight before someone tells that, but that's not out yet and I have no clue when this is going to come if it ever will.... and quake III arena on wii would be amazing.
 

ozguy

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Does anyone remember The Sentinal for the C64?

I would love to see an updated version of that game with WiiMote pointing, nunchuck for rotating, etc.
Such a simple yet addictive game.

The Wii is ideal for Retro style games where gameplay is far more important than graphics.
All the fancy graphics in the world can't make a crappy game worth playing!
 
D

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