Homebrew/Modeling Question.

Discussion in '3DS - Homebrew Development and Emulators' started by SkyQueen, May 25, 2017.

  1. SkyQueen
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    SkyQueen Arch3DS Developer || B0MBrHax

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    So i cannot for the life of me get my UV mapping for my textures and colour to stick on my banner for my homebrew launcher i am working on. Any suggestions for help please? It just shows up as white and slightly buggy looking imo.
     
  2. SkyQueen
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    SkyQueen Arch3DS Developer || B0MBrHax

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    Bump
     
  3. SkyQueen
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    SkyQueen Arch3DS Developer || B0MBrHax

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    Apr 23, 2016
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    Seteguya-ku, Tokyo, Japan
    Bump
     
  4. ScarletDreamz

    ScarletDreamz [Debug Mode]

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    What are you using? cant see the video to to proxy here at work.
     
  5. SkyQueen
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    SkyQueen Arch3DS Developer || B0MBrHax

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    3ds max is the program i am using but the video is showing my 3d banner on my homebrew launcher
     
  6. ScarletDreamz

    ScarletDreamz [Debug Mode]

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    Try to use Cinema4d ;D
     
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