Homebrew Question Help with SDL2 + Homebrew Development

Manurocker95

Game Developer & Pokémon Master
Member
Joined
May 29, 2016
Messages
1,671
Reaction score
662
Trophies
2
Age
31
Location
Madrid
Website
manuelrodriguezmatesanz.weebly.com
XP
3,412
Country
Spain
Hey guys. I've been trying to make SDL2 rendering work for a whole week and I got nothing. I can't understand why but YuZu just shows a black screen. I tried SDLHelper from Checkpoint and NX-Shell but I get same result. Does anyone have a working example of how to render PNGs?? T__T

Even using these exact examples doesn't work at all: https://github.com/SonarSystems/SDL-2-Tutorials
 
Last edited by Manurocker95,
nop you need test il on real hardware...
A whole week thinking it was my fault and it was the emulator. Even my first test works. Thanks anyway for the info :/

Is there a way to test it on real hardware without copying every time the .nro to the SD?
 
Last edited by Manurocker95,
Yes, use nxlink
I have the latest version of devKitPro, why is nxlink not found in mySys2 or cmd? I installed everything and even reinstalled switch-tools using pacman, but still nxlink is nowhere to be found? Is there a way to fix this, or a manual download (preferably for an exe version)
 
I have the latest version of devKitPro, why is nxlink not found in mySys2 or cmd? I installed everything and even reinstalled switch-tools using pacman, but still nxlink is nowhere to be found? Is there a way to fix this, or a manual download (preferably for an exe version)
It's in /opt/devkitpro/tools/bin or something like this.
 
Last edited by Quantumcat, , Reason: Fixed quote

Site & Scene News

Popular threads in this forum