I've been trying to convert 3 of my NTSC saves to PAL, for SMG2, Ghostbusters and 'a boy and his blob'.
I used Wanin's save manager to extract them, I switched the NTSC files to the PAL folder then installed the save.
At first this worked for none of the games, so I had a look at the data files to look at he differences, and it turned out the NTSC and PAL files for both Ghostbusters and SMG2 were identical in HxD.
ab&hb was different however, so I transposed the non-0 bytes from the blank PAL file onto the NTSC file and installed it and it works (I've continued on the PAL version from where I left off).
Are the any suggestions as to why these save files are identical? also, where the real save data may be should this be dummy data?
I don't mind losing my Ghostbusters save so much, but I completed SMG2 and the save means a lot to me so I don't want to lose it, but I would really like to be using the PAL game.
I'm also intrigued as to what's going on here. Hope u guys have some ideas, coz I'm stumped!
I used Wanin's save manager to extract them, I switched the NTSC files to the PAL folder then installed the save.
At first this worked for none of the games, so I had a look at the data files to look at he differences, and it turned out the NTSC and PAL files for both Ghostbusters and SMG2 were identical in HxD.
ab&hb was different however, so I transposed the non-0 bytes from the blank PAL file onto the NTSC file and installed it and it works (I've continued on the PAL version from where I left off).
Are the any suggestions as to why these save files are identical? also, where the real save data may be should this be dummy data?
I don't mind losing my Ghostbusters save so much, but I completed SMG2 and the save means a lot to me so I don't want to lose it, but I would really like to be using the PAL game.
I'm also intrigued as to what's going on here. Hope u guys have some ideas, coz I'm stumped!









