Its an impressive piece of tech, as of right now its the only official way to get Yoshi's Island, Star Fox or this new Star Fox 2... Yoshi's Island and Star Fox were never on Wii, or Wii-U probably due to lack of FX/FX2 chip support... Hopefully once its hacked the other FX/FX2 chip games can be added to it. It will also be nice to add the games that were either on Wii or Wii U at one time or another, plus games that never made it to either console. The colors are a lot more crisper than they appear on either system...
Now if only Nintendo can make a improved N64 emulator for N64 mini that includes built save games and save states and adds games that have been left off of VC due to need for external memory cards (like Castlevania 64/Legacy of Darkness), improved color (not the darker screen that WII VC has) and improved compatibility (for more GC games that haven't made it to the VC yet) well everything would be great! No one has yet made a very good Gamecube emulator to handle the different ways designers tackled making games on the system, and it would be nice to know if Nintendo introduce a faster, more wider compatibility version to the market. However, I wonder if they'll have to use a different faster board, and maybe add a fan to the system to keep up with each games demands?
As I understand it retroarch emulators for N64 leave a lot to be desired, and very few games work with them correctly. Same can be said on PI 3, only a few games work decently, and many have broken features, not fully emulated yet.
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Are there any unwanted features on the SNES Mini system such as epilepsy filters, which will need a disabling option?