Sigh another thread about this.
Personally I think there's too much about this game that fails.
1. DS speaker is poor, so you'll need headphones and then that could be fidgety for some.
2. The loss of a 5th fret could make the game easier.
3. The buttons are too close together, and might be a shit trying to hold the DS & press the buttons.
4. Once all the tracks have been beat...then what?
5. Holding a DS dos not give the same feeling as a guitar. I also have to look at the top screen to see what to press and use the touchscreen to strum, not exactly rockstarry now is it?
6. Apparently there are "more than 20" songs, so less than 30. To me that's not worth the extra money for the game and it won't last as long as other games, to me I reckon people will play, beat it and that's that.
It'll sell well that's for sure, I'm sure a lot will enjoy it for a short time but I don't see it lasting until a sequel comes out like other versions of GH. I'd love it if it had something over the other versions to make it more worth while, something that the DS excels at and will extend the length.
pasc said:
Like our beloved Iwata would say: "It's something new, its innovative ! Thats why it seems interesting to most of the people."
What's new? What's innovative? I see nothing that hasn't already been done on something else in the last 10 years. Ok there's nothing like it on the DS (including the Ubisoft game) but its hardly "innovative".