Hacking Green Screens on Usb Loader Solved

wiiztec

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Exite Truck only has a green screen problrm in the USB Loader builds with Ocarina built in

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Exite Truck only has a green screen problrm in the USB Loader builds with Ocarina built in
 

WiiPower

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What green screen problem is supposed to be solved by this? If you patched the game to IOS249 and then launch it with IOS222, the game will load IOS249 itself and then crash. Both cIOS work in a similar way, but use different incompatible methods to open a game .iso and mount it as inserted dvd.

Did you just manage to start the game? Or did you manage to get till actual gameplay, running, jumping and shooting? I have a report that the game restarts during loading same as Gamma and SoftChip do when the game isn't patched or when you use the incompatible SoftChip version with a patched(or unpatched) game.
 

fishears

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well that's weird cause yal doesn't do anything really different regarding video mode - it either uses console default or it uses disc mode so that shoudl only ever result in the same as forcing pal, ntsc or disc region...

EDIT: quick suggestion is to take out the vidolpatcher call in usbocarina
 

KongsNutz

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Sorry this is an old thread, it only solved some NTSC games on PAL machine.........

these are all solved by WiiShizza's USB Loader using the force options for PAL.

Metroid still wont work as well as any games patched to ios249..... because of what WiiPower said.

One day it'll ge fixed i hope.
 

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