Hacking GC USB Loading?

waninkoko said:
This is just a little unuseful feature I added for fun! Many games won't work. Many games will just work as normal. Some will run faster. Also, this is unstable.

GC games are still launched in "GC mode". This won't help for USB loading at all.

THIS IS JUST GC MODE RUNNING "FASTER".
 
Stop.Asking.About.GC.USB.Loading.

Seriously, if I see one more Topic, I'm going to scream. Obviously you didn't knew about DIOS MIOS, or you don't care, because you can't pirate with it .
 
Blue-K said:
Stop.Asking.About.GC.USB.Loading.

Seriously, if I see one more Topic, I'm going to scream. Obviously you didn't knew about DIOS MIOS, or you don't care, because you can't pirate with it .

I agree, its a very easy solution for GC loading over USB. BUY A FREAKING WODE!
 
thehritzinator said:
Now that we can load GC games in wii mode, how close are we to running them thru usb loading?

Any monkey that can compile SNEEK could have already done this by uncommenting two lines in /es/EC.c (120,121) and ta-da any gamecube games launched from any method (SM, Gecko OS, etc.) will launch MIOS directly.

In revision 105 Crediar took these lines out, so you just have to add them to the ES_BootSystem function in /es/EC.c (adding them after line line 119 would work)

if( *TitleID == 0x0000000100000100LL )
*TitleID = 0x0000000100000101LL;

Pretty much anybody could figure out what the code does by just looking at it. (BC = 0x100, MIOS = 0x101)
 
So what you are saying is that with this we will be able to run GC games on a HDD thru USB, by adding those two lines into the code of sneek...?? I really doubt it...!!
unsure.gif
 
ether2802 said:
So what you are saying is that with this we will be able to run GC games on a HDD thru USB, by adding those two lines into the code of sneek...?? I really doubt it...!!
unsure.gif
No. He's saying you can load GC games with full Wii CPU by adding those two lines, effectively doing the same as the "easter egg" in Waninkoko's cIOS r20.

This works because BC is what shuts down the Wii hardware, before switching to MIOS, and by adding those lines, you make it that if the system is told to launch BC, it'll launch MIOS instead, so the hardware isn't shut down. The easter egg in the cios does effectively the same thing, by just loading MIOS without going to BC first.
 
Blue-K said:
Stop.Asking.About.GC.USB.Loading.

Seriously, if I see one more Topic, I'm going to scream. Obviously you didn't knew about DIOS MIOS, or you don't care, because you can't pirate with it .
Considering it hasn't even been released, how do you know what you can/can't do with DIOS MIOS? Sure, crediar's said lots of things about it, but that was also the case with wanin and rev20 and TriiForce.
laugh.gif


Besides, renting, buying or borrowing games, dumping them and returning them is still piracy. Yay poor Pirates!
 
Ha, so that's what the Easter Egg is! Man, USB loading might be nice and whatever, but playing GameCube games faster is tight. Unstable, huh? Ah well. That's still pretty cool.
 
Dopply said:
Ha, so that's what the Easter Egg is! Man, USB loading might be nice and whatever, but playing GameCube games faster is tight. Unstable, huh? Ah well. That's still pretty cool.

EDIT I misread as it is late, I thought you thought that usb loading is the easter egg

mod can delete this if they want
 
moosehunter said:
if( *TitleID == 0x0000000100000100LL )
*TitleID = 0x0000000100000101LL;

So if TitleID is "0x0000000100000100LL" lets reassign the same value back to TitleID?
What's the point in that?
 
harmor said:
So if TitleID is "0x0000000100000100LL" lets reassign the same value back to TitleID?
What's the point in that?

Erm no, if title is BC launch MIOS

QUOTE(moosehunter @ Aug 6 2010, 05:45 PM) if( *TitleID == 0x0000000100000100LL )
*TitleID = 0x0000000100000101LL;

wink.gif
 

Site & Scene News

Popular threads in this forum