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Wiimote are working, it's an option of nintendont to initialize them at launch, it has nothing to do with the way you launch it (wii, vwii, wiiu vc, etc.)
Though, when you create the WiiVC inject there is an option to "pass through" the wiimote. I never made a VC inject so I'm not sure which option you have to set to use the wiimote.
I suppose if you enabled pass through, you disable wiimote and enable the gamepad ? wiimote are passed through (like data not read anymore) to allow only the gamepad?
or it's the contrary and the wiimote data is passed to the program.
ambigous option name... just try both option and see the result
Though, when you create the WiiVC inject there is an option to "pass through" the wiimote. I never made a VC inject so I'm not sure which option you have to set to use the wiimote.
I suppose if you enabled pass through, you disable wiimote and enable the gamepad ? wiimote are passed through (like data not read anymore) to allow only the gamepad?
or it's the contrary and the wiimote data is passed to the program.
ambigous option name... just try both option and see the result





