I was reading somewhere that AKAIO inserts something additional into the save file of a GBA game that prevents it from loading onto VBA? I have a Mac, and so my sources seem to be limited as I never know where to find things, but a few GBA games that I started on AKAIO and wish to cheat on, won't load through VBA, even when the filetype is changed from gba.sav to plain .sav. If my first statement is correct, is there anything I can use on this trashy computer to get it work? Or am I SoL?
EDIT: Upon some research, I also found that the M3 flashcart allows for GBA cheats, but that they require patching? IS that something that I can accomplish on this computer??
EDIT v.2: Using a hex editor I found I was able to open the AKAIO save and compare it to a native VBA save. Worth a note, the AKAIO-made save is 132 KB, vs. the VBA's 128KB, but from there I got rapidly lost in the sea of hex, but thanks anyway AW, for the suggestion.
EDIT: Upon some research, I also found that the M3 flashcart allows for GBA cheats, but that they require patching? IS that something that I can accomplish on this computer??
EDIT v.2: Using a hex editor I found I was able to open the AKAIO save and compare it to a native VBA save. Worth a note, the AKAIO-made save is 132 KB, vs. the VBA's 128KB, but from there I got rapidly lost in the sea of hex, but thanks anyway AW, for the suggestion.








