hey guys, I want to know your opinion about justification of piracy in developing countries. In my home country (Indonesia), I have seen more people buy original games since the income are raising, however I believe the number is smaller compared to the pirated games circulated in the market. In some developing countries, I believe the major problem of piracy is the fact they have to import it themselves so it makes the games price become incredibly excessive. back then in. I remember in the 1990s I couldn't even distinguish between original super nintendo carts or pirated ones, and I was surprised when knew the original carts were very different! however it has always been hard to buy original games in my country. anyway, since my income has been rising, I could spare money to buy original games through online service such as gog/steam, and online shopping such as play-asia. I tried to list all games I have played and tried to redeem myself by purchasing all games I have pirated. I see that many gamers in developing countries are starting to be aware of the impact of piracy to the industry, but why they are not considered as market by the companies? we're still lucky that even the importe game is expensive, but it's not more expensive than the price of games in australia or new zealand, thus still affordable. I think the main problem of gaming piracy in developing country is education and distribution. do you think lack of game retail store could justify piracy in developing country?