I dont mind which, and i've player most of them there not really the same type of play style as CC thoughrIzzy said:PSP or PS(X) games? I would eiter way say all the other FF games, Suikoden as well maybe?


not really, dissidia is a full 3D fighter.mcp2 said:Dissidia is similar

qft. I felt like I was suffering through the battles just to experience the story. I did a few missions, like 2 or 3, but they were so boring. the story was good though.Raiser said:Ugh, I couldn't stand the FFVII CC gameplay.
The camera angle, confined battle area, the SLOTS shit, the levelling system.. ugh.
I really appreciated the story, but that's really it.
Honestly, how can ANY RPG consider the levelling system to be based on luck? That's just.. stupid.blueskies said:qft. I felt like I was suffering through the battles just to experience the story. I did a few missions, like 2 or 3, but they were so boring. the story was good though.Raiser said:Ugh, I couldn't stand the FFVII CC gameplay.
The camera angle, confined battle area, the SLOTS shit, the levelling system.. ugh.
I really appreciated the story, but that's really it.


it's not purely by luck, there's a hidden exp value, the nearer that thing is to your level exp requirement, more chances to get a level up, materia level up is more or less moggling your wayRaiser said:Honestly, how can ANY RPG consider the levelling system to be based on luck? That's just.. stupid.blueskies said:qft. I felt like I was suffering through the battles just to experience the story. I did a few missions, like 2 or 3, but they were so boring. the story was good though.Raiser said:Ugh, I couldn't stand the FFVII CC gameplay.
The camera angle, confined battle area, the SLOTS shit, the levelling system.. ugh.
I really appreciated the story, but that's really it.
RIP Zack.![]()
Yeah, I know. But I still really prefer the traditional levelling system where you get EXP after every battle. >.>clegion said:it's not purely by luck, there's a hidden exp value, the nearer that thing is to your level exp requirement, more chances to get a level up, materia level up is more or less moggling your wayRaiser said:Honestly, how can ANY RPG consider the levelling system to be based on luck? That's just.. stupid.blueskies said:qft. I felt like I was suffering through the battles just to experience the story. I did a few missions, like 2 or 3, but they were so boring. the story was good though.Raiser said:Ugh, I couldn't stand the FFVII CC gameplay.
The camera angle, confined battle area, the SLOTS shit, the levelling system.. ugh.
I really appreciated the story, but that's really it.
RIP Zack.![]()