I have 8 Wii U's in close proximity and the gamepads seem to suffer from intermittent interference. I realize these are broadcasting 5ghz signals to the gamepads, but is there any way to modify the signal to improve stability? Broadcasting on different hz in software or with hardware mods? Is this possible? Are there other solutions?
To those who will inevitably ask why I want to do this, I've got 8 Wii U's in a server rack shelf with custom 3d printed mounting hardware. I planned to set these up with Pretendo-docker locally on a Mac Mini to facilitate completely offline capable LAN parties with up to 8 players. The supported games are Minecraft, Splatoon, Mario Kart 8, Call of Duty: Black Ops 2, and Pokken Tournament. I was going to mount them all inside of a server/audio rack on casters to make it portable. It will only require a single power cable to the wall, with a rack mounted 19 outlet PDU to power the systems, gamepad cradles, Mac Mini, and network hardware (these all use USB->Ethernet adapters). Included are some photos of the gear and a video of the issue.
To those who will inevitably ask why I want to do this, I've got 8 Wii U's in a server rack shelf with custom 3d printed mounting hardware. I planned to set these up with Pretendo-docker locally on a Mac Mini to facilitate completely offline capable LAN parties with up to 8 players. The supported games are Minecraft, Splatoon, Mario Kart 8, Call of Duty: Black Ops 2, and Pokken Tournament. I was going to mount them all inside of a server/audio rack on casters to make it portable. It will only require a single power cable to the wall, with a rack mounted 19 outlet PDU to power the systems, gamepad cradles, Mac Mini, and network hardware (these all use USB->Ethernet adapters). Included are some photos of the gear and a video of the issue.














