For those having troubles with updates on Super Mario Maker

Discussion in 'Wii U - Hacking & Backup Loaders' started by Scoop111, May 11, 2016.

  1. Scoop111
    OP

    Scoop111 Advanced Member

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    I thought, I'd post this because others might have the same problems with the game crashing after installing the latest update in Super Mario Maker. I have a Eur 5.5.1 console, using latest nightly build of Loadiine.

    1. Use NUSGrabber to load the latest Update. It's v176, but at the Title Screen it will show as 1.42.

    2. DO NOT use the loadiine's "updates" folder (within game folder) to install the update. Instead copy over and merge/overwrite the decrypted content/code/meta folders from the update over the original game.

    I haven't had any problems that way any more with saving, loading, playing a course (note: Trying to bring up the manual still freezes the game unfortunately).

    Hope this helps somebody, because the compatibility list still states it wouldn't work at all...
     
    Last edited by Scoop111, May 11, 2016
  2. brienj

    brienj Trying to avoid getting cancer

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    It looks like Loadiine needs to try and fix the update issue, this is the second mention of overwriting an update over the base install fixing a game to work. The other game was Minecraft. I've always done it this way anyway, but I was thinking in my head of doing it the other way and keeping the update folders separate, now after reading the two examples of it making a game not run right, I think I'll stick to how I was doing it.
     
  3. Kafluke

    Kafluke GBAtemp Psycho!

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    Well it is a nightly. You're suppose to expect bug. Stay with main release and update like OP said
     
  4. NexoCube

    NexoCube stop using piracy :(

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    v176 doesn't mean it is 1.76 :P

    Look :

    Wii U OS 5.5 = v15702

    So, it is just a random number or maybe the number of build.
     
  5. brienj

    brienj Trying to avoid getting cancer

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    5.5 users can't stay on main release. :P

    But yes, I know there are going to be issues, and at the same time, people need to let others know about any issues, and I'm glad I read about the two different games having issues, it made me change my mind and stick with how I was doing it when I didn't feel bothered to dump with ddd and I found the game through other means.
     
  6. Kafluke

    Kafluke GBAtemp Psycho!

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    Oh yeah that's true. Forgot about main release not supporting 5.5.1 yet. Well, still expect bugs
     
  7. brienj

    brienj Trying to avoid getting cancer

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    I've already experienced one with the latest nightly build that fixed the auto-boot in SSB mode, now SSB won't launch from Loadiine. LOL

    And yes I could just play my copy of SSB, but it's much easier for modding by playing it with Loadiine. I just went back to my previous build of Loadiine for the moment though. Was nice having the auto-boot fixed, but it's not that hard to have to press the gamepad a few extra times.
     
  8. Zeldabro2000

    Zeldabro2000 Member

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    Please can someone upload the latest mario maker ntsc update because i do not have a pc or any other computer because my friend my friend broke my disc copy. And the version i have version 1.31 but i want version 1.41. I'm using Loadiine gx.