Gaming First Wii fw 3.0, Second wiikey installed. Help

  • Thread starter Thread starter ivota
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this is quite nifty for the wiikey team to get rid of a lot of clones
tongue.gif
 
"I have wii with 3.0E.
I buy a modchip (wiikey I think , clone).

Solder the chip, backups and orginals dont work. Startup disk 1.2 looks like work. I sew Gamecube icon, clik on , but then I have a screen on TV
"An error has occurred.
Press the Ejest Button, remove the Games Disc, and turn the power off.
Please read the Wii operations manual for more information."

Is my chip solder , ok?
Or , what I can to do? "


When I did mine with 2.2e my wiikey (orig I hope) worked for 2days. Then when I tried to run it (at a new location so moved the unit) got the exact message quoted above which occured with every disk - backup and originals.
I panicked and cut the wires to the wiikey hoping that originals would work - they didn't pannick!
Then reviewing the board with a magnifying glass I noticed a small piece of solder stuck between the drive cable pins.
I wasn't good enough to remove but by using a sharp knife manged to push it in.
Thankfully the Wii then worked for originals so I used new wires, re-wired the wiikey to a new sticky pad location on the board and I haven't looked back - all workign again.

Basically check the drive cable do the pins look they are shorting?

NX7010
 
ivota, are those bare wires you used?? if so, that's for sure bridging, which explains why originals don't even work.


I not use bare wire.... I used wire that used in transformators. Tht wire is so tiny, and good to solder.
I understand. So it's coated and meant to be used for coils in inductors, no? In that case, did you make sure to bare the wire at the ends where you are indeed soldering such that it makes proper connection?
 
Ok Stop telling the dude to run the setup disk if you would read he cannot run that let alone any copy or retail disk... meaning its his chip = yet another crappy clone!
 
If you head over to psx-scene.com and look at the forum there, there's a thread about a method that'll work for these "non preconfigured" wiikey clones. It involves hex editing, and the same idea can be applied either to gcos or the wiikey config itself. I'm sorry for not being able to post a link. I'm on a public computer and my timer is almost up so I just wanted to make sure I could get the message out for anyone who is now stuck with 3.0 and an unconfigured wiikey clone.

Good luck.

edit: woohoo looks like it hasn't kicked me off yet. http://psx-scene.com/forums/wiikey/58444-w...re-how-fix.html
 

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