Gaming Fire Emblem Awakening thoughts?

earlynovfan

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What are your thoughts on Fire Emblem Awakening?
I just got it and I'm currently addicited!
But I was wondering, what are you current thoughts on it?

Post favorite character, favorite aspect, whatever!

*NO SPOILER PLEASE!*

I love Lon'qu at the moment. :3
 
I think it's a fantastic game and a great step forward (and perhaps a step backward as well) for the series. Sunk over 120 hours into the game and have been going back to all my old FEs because it really whet my appetite for more. The story, though, was a pretty big letdown. I enjoyed the premise, but the plot devices were garbage. IS more than makes up for it in other ways.

And though I had a blast building up my characters, I'm not necessarily partial to that sort of approach to an FE game. The grinding seems to have started with Sacred Stones, and though it's still fun to have that opportunity, it can suck a lot of the challenge out of the game. I played Awakening on Hard/Classic, and it was challenging until about Chapter 4. Then, it opened up in a way that let me train my units into demigods. Still fun, but not really FE.

And yeah, Lon'qu's pretty bad ass. He's a crit monster. He's also got a great voice actor doing his blurbs. Definitely keep him alive; it'll pay off in spades.

I'm currently about 3/4 through my third playthrough, but I'm taking a break until some more DLC is released.
 
I think it's a fantastic game and a great step forward (and perhaps a step backward as well) for the series. Sunk over 120 hours into the game and have been going back to all my old FEs because it really whet my appetite for more. The story, though, was a pretty big letdown. I enjoyed the premise, but the plot devices were garbage. IS more than makes up for it in other ways.

And though I had a blast building up my characters, I'm not necessarily partial to that sort of approach to an FE game. The grinding seems to have started with Sacred Stones, and though it's still fun to have that opportunity, it can suck a lot of the challenge out of the game. I played Awakening on Hard/Classic, and it was challenging until about Chapter 4. Then, it opened up in a way that let me train my units into demigods. Still fun, but not really FE.

And yeah, Lon'qu's pretty bad ass. He's a crit monster. He's also got a great voice actor doing his blurbs. Definitely keep him alive; it'll pay off in spades.

I'm currently about 3/4 through my third playthrough, but I'm taking a break until some more DLC is released.
Dang, I'm only on Chapter 10. But really enjoying it so far.
I'm starting to enjoy grinding in this one, makes you feel powerful!:D
 
And though I had a blast building up my characters, I'm not necessarily partial to that sort of approach to an FE game. The grinding seems to have started with Sacred Stones, and though it's still fun to have that opportunity, it can suck a lot of the challenge out of the game. I played Awakening on Hard/Classic, and it was challenging until about Chapter 4. Then, it opened up in a way that let me train my units into demigods. Still fun, but not really FE.
It started with Gaiden, but you're right that Awakening's approach is more atypical than how most people have come to know the series. Doesn't mean that I myself don't like it, though; I like the sense of freedom that it gives you, and the fact that there's no obligation to ever make use of sidebattles means I don't ever need to grind if I don't want to. Best of both worlds, I'd say.
 
It started with Gaiden, but you're right that Awakening's approach is more atypical than how most people have come to know the series. Doesn't mean that I myself don't like it, though; I like the sense of freedom that it gives you, and the fact that there's no obligation to ever make use of sidebattles means I don't ever need to grind if I don't want to. Best of both worlds, I'd say.

Agreed. Though it definitely changes the typical dynamic of FE, I enjoyed it in a very similar way I do when I play FFT. It's incredibly addictive building your characters into these powerhouses. And there are so many options and avenues to experiment with, especially when you start collecting the kids via the paralogues.
 

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