Fantasy magical weapons?

nryn99

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name: puppeteer's hands
item: a glove(left hand)
ability: soul control
description: an item made by a dark mage blah blah too lazy sorry.
  • so to use this, first you wear this. then you can pull someone's soul out of their body. the detached soul will be bound* to the glove until after the puppeteer** returns the soul to the body.
  • the puppet's*** body can be stored into the glove as a marking. additional mana is needed to continually store a body in the glove.
  • the puppet can move on it's own, it only needs the puppeteer's mana to remain a puppet. if the puppeteer is low on mana, the puppet is immediately restored to it's body. if the body is stored in the glove, the body will be ejected.
  • the strength of the soul determines the puppet's power.
  • the puppet's appearance depends on the puppet's soul.
  • a puppet with a strong soul may retain it's personality.
  • in order to control puppets, the puppeteer must have a stronger or equal soul, so that the bind made by the glove is strong enough to bind the puppet into the puppeteer's will.
  • depending on the puppeteer's soul and the soul he/she is controlling, more than one puppet can be controlled.
  • if the glove is removed, the puppet's soul will return to the bodies. in the case that the body is stored in the glove, it's up to the wearer if he will release the body somewhere around him or it will remain stored in the glove with it's soul.
  • in the event that the puppeteer dies whilst controlling a puppet, the puppet's soul and body will be trapped in the glove until there's a new wearer of the glove.
  • if the glove is destroyed, so will the puppet's soul.
  • if the puppet's body dies/destroyed, the soul will be destroyed after the puppeteer cancels the puppet.
  • if the puppet is destroyed, so is the soul.
  • a puppet can go very far away from the puppeteer, but doing so requires greater mana consumption depending on the distance. the puppet can immediately be recalled**** by the puppeteer.



*chain or string, your call. but i prefer string that can only be seen by the puppet and the puppeteer.
**wearer of the glove
***the detached soul
****cooldown: 72 hours

the soul-removing gloves from bleach gave me an idea.
 
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jarejare3

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The cannonblade Yomi from Senran Kagura wields.

Too bad I can't link you pics but you can google it as most of it is NSFW.

Watch the first few seconds of this instead, Shows the cannon being used as well

http://www.youtube.c...h?v=qLS6IYGTSwQ

That gave me an Idea +1

name: puppeteer's hands
item: a glove(left hand)
ability: soul control
description: an item made by a dark mage blah blah too lazy sorry.
  • so to use this, first you wear this. then you can pull someone's soul out of their body. the detached soul will be bound* to the glove until after the puppeteer** returns the soul to the body.
  • the puppet's*** body can be stored into the glove as a marking. additional mana is needed to continually store a body in the glove.
  • the puppet can move on it's own, it only needs the puppeteer's mana to remain a puppet. if the puppeteer is low on mana, the puppet is immediately restored to it's body. if the body is stored in the glove, the body will be ejected.
  • the strength of the soul determines the puppet's power.
  • the puppet's appearance depends on the puppet's soul.
  • a puppet with a strong soul may retain it's personality.
  • in order to control puppets, the puppeteer must have a stronger or equal soul, so that the bind made by the glove is strong enough to bind the puppet into the puppeteer's will.
  • depending on the puppeteer's soul and the soul he/she is controlling, more than one puppet can be controlled.
  • if the glove is removed, the puppet's soul will return to the bodies. in the case that the body is stored in the glove, it's up to the wearer if he will release the body somewhere around him or it will remain stored in the glove with it's soul.
  • in the event that the puppeteer dies whilst controlling a puppet, the puppet's soul and body will be trapped in the glove until there's a new wearer of the glove.
  • if the glove is destroyed, so will the puppet's soul.
  • if the puppet's body dies/destroyed, the soul will be destroyed after the puppeteer cancels the puppet.
  • if the puppet is destroyed, so is the soul.
  • a puppet can go very far away from the puppeteer, but doing so requires greater mana consumption depending on the distance. the puppet can immediately be recalled**** by the puppeteer.


*chain or string, your call. but i prefer string that can only be seen by the puppet and the puppeteer.
**wearer of the glove
***the detached soul
****cooldown: 72 hours

the soul-removing gloves from bleach gave me an idea.
^THIS IS what I'm looking for guys +1
 

MelodieOctavia

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You could always go the Little Nicky route. A silver flask that has the ability to trap within it whomever drinks from the flask, storing them in a temporal distortion field. IE; A pocket dimension.

A pocket watch that has the ability to take away or add time from a person, effectively aging them to dust, or turning them into a quivering fetus to die from exposure.

Meditation beads that, when worn enables a person to draw upon the power of infinite universes where you gather the infinite strength from the infinite number of "yous" throughout the multiversemaking you the most powerful being in any existance. The only catch being that it charges once every full moon, and every time you use it, you cut your remaining lifespan by half ala Aquiring the eyes of a Shinigami, except you may use it as many times as you like as long as it's charged...and as long as you have the guts to gamble half of your remaining lifespan.

A messenger bag that has the power to absorb souls weaker than the bag's posessor and turn it into an energy beam that can be projected to your enemies, or stored for later use.

A beanie that gives the wearer the power of telekenesis, but gradually disfigures the user through extended use.

that's all I have for now.
 
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jarejare3

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You could always go the Little Nicky route. A silver flask that has the ability to trap within it whomever drinks from the flask, storing them in a temporal distortion field. IE; A pocket dimension.

A pocket watch that has the ability to take away or add time from a person, effectively aging them to dust, or turning them into a quivering fetus to die from exposure.

Meditation beads that, when worn enables a person to draw upon the power of infinite universes where you gather the infinite strength from the infinite number of "yous" throughout the multiversemaking you the most powerful being in any existance. The only catch being that it charges once every full moon, and every time you use it, you cut your remaining lifespan by half ala Aquiring the eyes of a Shinigami, except you may use it as many times as you like as long as it's charged...and as long as you have the guts to gamble half of your remaining lifespan.

A messenger bag that has the power to absorb souls weaker than the bag's posessor and turn it into an energy beam that can be projected to your enemies, or stored for later use.

A beanie that gives the wearer the power of telekenesis, but gradually disfigures the user through extended use.

that's all I have for now.
^THIS, +1
 

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