Tribes: Ascend is now open to the public! For those of you not familiar with the Starsiege: Tribes games, you should check it out just to see how far and beyond their times the game design was (the first game was released in 1998). The skill ceiling on this game is tremendous.
There are several aspects that make this game so skill based:
If you are interested in playing, check it out at the following link.. Full disclosure: this is a referral link (signing up from it grants my account some bonus experience used to unlock upgrades/classes but also grants you an experience bonus at level 6): https://account.hirezstudios.com/tribesascend/?referral=2038375&utm_campaign=email
You can sign up without giving me referral credit here: https://account.hirezstudios.com/tribesascend/
There are several aspects that make this game so skill based:
- There are different classes with different weapon and grenade loadouts and "Packs" which offer different bonuses ranging from faster health regeneration, shielding, stealth, and more. Weapons include the classic spinfusor as well as the fusion mortar on the heavy artillery Juggernaut class.
- All classes have jet packs. This is a first person shooter with a z-axis. Running out of energy in the middle of nowhere means you are a sitting duck.
- The classic Tribes weapon of choice is the spinfusor - a slow moving, singleshot, explosive disc. A real master can hit you in mid air. A newbie will have trouble hitting someone walking on the ground.
- Projectile explosives inherit some of your movement speed (50%). This means that mastering the game is going to take time as the amount you need to lead your target needs to be based off your speed relative to your opponents. This takes time to develop.
- Skiing - use your jetpacks to get up a mountain and "ski" down to build speed. This game is not about running, its about building speed and keeping mobile. Play the tutorial before starting or you will get splattered.
- Various modes of play from death match, to capture the flag to capture and hold. Capture the flag has the bonus of base defense and offense. Destroying the enemy generator means that their defenses and detection systems are disabled allowing for easy flag captures. Add in the high speed chasing and flag captures and you have a really fun mix
If you are interested in playing, check it out at the following link.. Full disclosure: this is a referral link (signing up from it grants my account some bonus experience used to unlock upgrades/classes but also grants you an experience bonus at level 6): https://account.hirezstudios.com/tribesascend/?referral=2038375&utm_campaign=email
You can sign up without giving me referral credit here: https://account.hirezstudios.com/tribesascend/