Homebrew RELEASE Eldritch Reanimated for Switch

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rohit-n

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Github Repo: rohit-n/eldritch-reanimated
Latest Releases: rohit-n/eldritch-reanimated/releases

This is a port of the 2013 indie game Eldritch to the Switch. You need the data files from "Reanimated" release (eldritch-audio.cpk, eldritch-base.cpk, eldritch-meshes.cpk, eldritch-textures.cpk, and eldritch-world.cpk) in the same folder as eldritch.nro. You can purchase Eldritch from Steam, itch.io, and the Humble Store.

Notes:
1. Performance isn't very good in the dungeons, though the game is playable.
2. Button prompts are from the Xbox 360 controller.
3. To compile for Switch, use the Makefile.nx in the Code/ directory. You need the libz, glad, and SDL2 development libraries for Switch.
 

Attachments

eldritch.png

Feel free to use the icon in the next release :)
In the mean time I attached a .nro with the icon applied
Fun game! thanks for porting.
 

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Oh wow, I had no idea this was already done. At least I didn't spend too much time on the port.
 
I wrote the same port few months ago:
Hi!..
Tried to use your port on the latest FW 10.0.0, but there's an error occurred: "The software was closed because an error occurred". I used the full ram memory access.

Here's the generated logfile after the error occurred:
Code:
Checking user data path...
  ./
Version: 388
Initializing factories...
Initializing SDP factories.
Initializing UI factories.
Initializing anim event factories.
Initializing PE factories.
Initializing action factories.
Initializing BT factories.
Initializing component factories.
Factories initialized.
Initializing input system.
 
Last edited by mathew77,
Hi!..
Tried to use your port on the latest FW 10.0.0, but there's an error occured: "The software was closed because an error occured". I used the full ram memory access.

Here's the generated logfile after the error occured:
Code:
Checking user data path...
  ./
Version: 388
Initializing factories...
Initializing SDP factories.
Initializing UI factories.
Initializing anim event factories.
Initializing PE factories.
Initializing action factories.
Initializing BT factories.
Initializing component factories.
Factories initialized.
Initializing input system.

You need the version 406. Versions < 400 are not Eldritch Reanimated
 
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