Easy code cave hack with Breeze

Here is a short write up on making of a easy code cave hack

https://gbatemp.net/threads/squad-5...000-bid-dd4f8858bb96ea80.628788/post-10104702

At the moment the assembly tool is quite rough. One thing to keep in mind is it search for empty space and append code behind it. This means if a code is assembled by my tool and is never activated in the current gaming session, the space that it use will be use by the next one being assembled and that is bad as these code will be corrupting each other if they were to be activated at the same time. To mitigate this code needs to be activated before new code assembly.
 
Last edited by TomSwitch,

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