EA uploads recovered source code for several Command & Conquer titles



After being lost through several decades since their release at the hands of EA, and after a Remastered Collection with incomplete code from the final builds, today the full source codes for several Command & Conquer titles have finally been preserved by none other than Electronic Arts themselves.

Today, February 27th, 2025, Electronic Arts has uploaded and preserved the entire source code for the following titles:
  • Command & Conquer: Tiberian Dawn
  • Command & Conquer: Red Alert
  • Command & Conquer: Renegade
  • Command & Conquer: Generals - Zero Hour


1740692318233.png


The full repositories can be accessed directly from EA's GitHub, under their own repositories, and all 4 repositories for these Command & Conquer titles are all licensed under the GNU Public License v3 with "some additional terms applied". Not only that, but EA has also added Steam Workshop support for more of their Command & Conquer titles, allowing for custom user maps support by the community.

Those interested in checking the recently uploaded source code, can do so by visiting Electronic Art's official GitHub account.

:arrow: EA's GitHub repositories
:arrow: C&C Tiberian Dawn repository
:arrow: C&C Red Alert repository
:arrow: C&C Renegade repository
:arrow: C&C Generals - Zero Hour repository
 

Ryab

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After being lost through several decades since their release at the hands of EA, and after a Remastered Collection with incomplete code from the final builds, today the full source codes for several Command & Conquer titles have finally been preserved by none other than Electronic Arts themselves.

Today, February 27th, 2025, Electronic Arts has uploaded and preserved the entire source code for the following titles:
  • Command & Conquer: Tiberian Dawn
  • Command & Conquer: Red Alert
  • Command & Conquer: Renegade
  • Command & Conquer: Zero Hour


The full repositories can be accessed directly from EA's GitHub, under their own repositories, and all 4 repositories for these Command & Conquer titles are all licensed under the GNU Public License v3 with "some additional terms applied". Not only that, but EA has also added Steam Workshop support for more of their Command & Conquer titles, allowing for custom user maps support by the community.

Those interested in checking the recently uploaded source code, can do so by visiting Electronic Art's official GitHub account.

:arrow: EA's GitHub repositories
:arrow: C&C Tiberian Dawn repository
:arrow: C&C Red Alert repository
:arrow: C&C Renegade repository
:arrow: C&C Zero Hour repository

This is.... extremely unusual for EA
 

r5xscn

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The community is already on it:


If you love CnC Zero Hour, know C++, and would love to join the bug fix + improvement effort, checkout the video.

Hopefuly, the game gets better soon.

Not in the GBATemp news:

Patch 1.05 for ZH is out on Steam (and EA app, but who use that)!
 
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