ROM Hack e-reader development

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Can someone provide a video tutorial?

EDIT: Z80 sprite editing is apparently possible. I made a simple graphics hack of Air Hockey-e that changes the puck sprite to Mario's head.
 
Last edited by RosalinaFan573,
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Oh right, I forgot the DS lite GBA slot was thin enough. As for your original question, I would work on e-reader Homebrew, only I can't find mine anymore :x
I don't think many others are interested into making Homebrew for it.
 
Yeah, though I tried to use it through an emulator (since I already lost my eReader at that time), and it didn't work. I don't know if it's because of the converter, or because the emulation isn't perfect.
 
Yeah, though I tried to use it through an emulator (since I already lost my eReader at that time), and it didn't work. I don't know if it's because of the converter, or because the emulation isn't perfect.
 
Ok, I found this thread when trying to make e-reader NES games. With NEDCMAKE, the following command line makes NES e-reader bin files:

`nedcmake -i game.nes -o NAME -type 0 -bin -fill 1 -name NAME -region 1 -size 1 -save 1`

the first `name` is the output name of the files, second is the name of the game on the e-reader. As stated, this outputs `bin` files, so you'll need to convert to `raw` and then `bmp`.

I've only confirmed 25kb games of mapper 0 to work. I found an old list of other games that supposedly work, but I couldn't get any larger than 25kb to work. Hopefully someone can!
 

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