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Discussion in 'Wii U - Hacking & Backup Loaders' started by supermario18, May 12, 2016.
Is there a ddd-like app that dumps to the SD Card? If not, is it possible?
I think we are limited right now with SD access, however I firmly believe it's possible.
We can read from SD to load games and we can save game saves to SD, so I don't see why it can't be expanded for DDD to dump to SD in batches at least.
I was thinking of something like cleanrip that doesn't require a computer to dump.
I keep hoping loadiine will get DDD integrated in future the same way wiiflow rips and loads...
We only have access to a game's working file tree when that game is running. Most games don't have SD card access which is why they can't be dumped to SD
Correct me if I'm wrong, but don't games loaded through loadiine save to SD (unique or other mode)??
Games loaded through loadiine are already loaded through a title that has SD card access (Miimaker, SSB4). I mean, I guess you could technically dump the loaded game at that point but you already have it dumped? We are talking about a game that you haven't dumped yet. I think theoretically a game like SSB4 could be dumped to SD but most games don't have SD card access
Right I get you now. If you could boot the game through the same method as loadiine, you could theoretically dump any disc? Like a wrapper?
Stupid question: How does DDD dump over wifi? I'm guessing gecko etc rather than the game have wifi access (similar to SD access reasoning). Kexploit allows wifi access in background?
I really have never used DDD/TCPgecko or cafiine
Network access isn't as heavily restricted as SD access, I'm guessing. ddd is a server process that you can connect to using a client program on your PC, but the files it can access are limited to the current open title (similar to how a user account on a PC without admin privileges would be blocked from accessing certain files)