1. Deleted User

    OP Deleted User Newbie

    Hey tempers. I have dumped few clean Code Sections (aka code.bin or codebin) off Mario Kart 7 and Super Mario 3D Land using "Dump Code Sections" options for Corbenik / Skeith CFW.

    Can I edit that file correctly so it redirects game files off SD card directories? SaltySD is used on Super Smash Bros. to load mods even on Pokemon Sun/Moon.

    I tried using a Hex editor to change rom:/Sound/ctr_dash.bcsar to sd:/<my directory>/ctr_dash.bcsar or sdmc:/ (custom code sects are actually using sd:/ and sdmc:/) that points game files stored in RomFS but the game instantly crashes on startup. Or is it too hardcoded?

    That would be faster to load ROM hacks after booting Luma3DS without needing OnionFS, I don't mind about NTR cheats.
     
    Last edited Mar 14, 2017
  2. PabloMK7

    PabloMK7 Red Yoshi! ^ω^
    Developer

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    You can't do it that way, that's the reason why homebrew such as layeredfs/onionfs exist.
     
    DesuIsSparta and Deleted User like this.
  3. Deleted User

    OP Deleted User Newbie

    Not even IDA Pro code dissassembler? :( I would stick with OnionFS anyway rather than wasting time on attempting to edit file.
     
  4. PabloMK7

    PabloMK7 Red Yoshi! ^ω^
    Developer

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    For that you'll need ARM ASM knowledge, If I were you I'd just stick with onionfs
     
  5. Deleted User

    OP Deleted User Newbie

    Oh, OK. I completely suck at coding anything lel
     
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