RupeeClock already said a homebrew game called "Multi View" works. It's 3d... anyways, this has a lot of limitations, and I don't think Nintendo will be in a rush to patch the game or anything.
I think I'll wait for something...better.
You have clearly misunderstood the value of this.
The reason that most current DS homebrew doesn't work with Sudokuhax is not because the exploit is broken, but because devkitARM was not made for DSi mode. Binaries linked against recent versions of libnds work with the touchscreen in DSi mode, and patches to add SDHC slot access to libfat and the likes are already partly done. (See for example
http://sourceforge.net/support/tracker.php?aid=3166716)
You need an exploit to kickstart running own code in DSi mode. This will ALWAYS work for that purpose for all people having downloaded it on the current version of the DSi software. If, rather when, someone creates/recompiles and releases a homebrew launcher, homebrew channel installer, moonshell, mediaplayer, filemanager, SNES emu, or whatever that
DOES WORK in DSi mode, you will be able to launch it with this exploit.
Bottom line:
Buy the fucking game already! It's only 200p. That's the only way you can be certain to run DSi mode homebrew without a flash cart within the foreseeable future. A quite probable scenario will also be that no one bothers to develop, release, and thus waste a new exploit for quite some time for all those lazy enough to not take this opportunity.
Of course, Nintendo can, and probably will, fix this with a firmware update. Just refrain from updating if you wish to retain the homebrew launching capability until a solution gets developed and released.
QUOTE(how_do_i_do_that @ Jan 28 2011, 07:25 AM) Now we just need to dump the master keys for some
fully signed dsi mode flashcarts.