Homebrew DS reader: Fonts

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Kkolko

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How can I add fonts to DSReader? I have tried copying fonts from C:\WINDOWS\Fonts to the fonts folder in DSReader, but that didn't work. I think that is because the font in the folder already is in .bfont, while the fonts in C:\WINDOWS\Fonts are TrueType fonts.

Can anyone help me? Thanks in advance
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Kkolko said:
How can I add fonts to DSReader? I have tried copying fonts from C:\WINDOWS\Fonts to the fonts folder in DSReader, but that didn't work. I think that is because the font in the folder already is in .bfont, while the fonts in C:\WINDOWS\Fonts are TrueType fonts.

Can anyone help me? Thanks in advance
smile.gif
Well, you can't add true type fonts to that because as it seems DSReader uses a custom format for the font.
 
Well, there are about 30 files in the 'Fonts' folder for just 1 font, and the fonts I copied were just 1 file each. Did I do something wrong?

I'm currently reformatting, so I'll try again when it's done.
 
I see what the problem is, I'm not using DSReader, it's ReadMore. Sorry guys, I was mistaken :/
 
I've tried them all (That's why I got confused) , and ReadMore is just the best for me
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I believe there's a converter app that converts TTF fonts to BFONT format, but I never had much success with it. If you can't find it on the Readmore site, check the GBADev thread for it, as I'm pretty sure that's where I got it.
 
DanTheManMS said:
I believe there's a converter app that converts TTF fonts to BFONT format, but I never had much success with it. If you can't find it on the Readmore site, check the GBADev thread for it, as I'm pretty sure that's where I got it.
I've tried that one, it needs a Python interpreter and then it's just a command-line interface. I can't work with that
frown.gif
 
I've found a good link here: http://www.pentacom.jp/soft/ex/font/edit_canvas.html
You can make your own bitmap font, and save it as a TTF font. I made a tiny 3x5 font with it, and I can fit 60-65 characters on a landscape-oriented DS screen.
The fonts I generated from that site have problems in some other programs (really huge spaces or caret not matching up with the text), but it works perfectly in DSReader. The DS's screen is big enough and clear enough that you can make out each individual pixel.
 
Kkolko said:
DanTheManMS said:
I believe there's a converter app that converts TTF fonts to BFONT format, but I never had much success with it. If you can't find it on the Readmore site, check the GBADev thread for it, as I'm pretty sure that's where I got it.
I've tried that one, it needs a Python interpreter and then it's just a command-line interface. I can't work with that
frown.gif


You're going to have to I'm afraid. That's the only way to get fonts into the BFONT format that ReadMore expects.

QUOTE
I made a tiny 3x5 font with it, and I can fit 60-65 characters on a landscape-oriented DS screen.
Heh, I did the exact same thing with the GBA ebook reader.
*points to his avatar* >_>
 

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