Gaming DQ IX : Tactical advices

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Hi,

So, just started DQIX a few days ago, just beat the Black Knight and now I'm in the village of the old nurse of the princess. I just need some advices on what team should I have, at what level.

For now, I have :

Hero, menestrel, lvl. 15, equipped with a sword and shield, 13 skill points on Sword, 9 on shield and 4 on Dexterity.

Male char., warrior, lvl. 12, equipped with a sword and shield, 11 skill points on Sword, and 9 on Bravery.

Male char., priest, lvl. 12, equipped with a rod and shield, 9 skill points on Rod, and 9 on Faith.


Here are some questions :

Commentaries about my skill points distribution ? Is it ok ?

Does skill points REALLY affects the game ? (I mean, can I lose against a boss, with a decent level, just because I messed up with skill points distribution ?)

Should I put skill points on Dexterity ? cause it looks pretty useless.

Should I take another member in my party ? 3 is ok, levelling is not too long but another character could boost my team up.

If I take another member, would a magician be useful ? I never use offensive magic.



Thanks in advance
smile.gif
 
Can't really help, but I guess this is a useful thread for me to ask for some advice as well. I've only just started off not fought the black knight quite yet. Kind of influenced by Nostalgia, I've gone for a classic combo of my main guy (minstrel, sword, shield, 9 sword points) a monk/martial artist (claws, 6 claw points), a female mage/wizard type (rod, 6 magic points, 3 rod points) and a female healer/priest (stick, 6 faith points). Is that a sensible enough starting point? Is it better to spread your points out a bit? Only done that on my mage, because the +10 MP for having a wand equipped seemed pretty useful, even though I wanted to focus on magic.
 
You can buy "mana potions" which gives you 30 mp, quite cheaply further in.
so extra mana isnt needed yet....
 
Okay... here we go.
Your classes are fine. Though you might as well add another character. A mage wouldn't hurt because they're quicker than most classes, can do good damage, as well as buffs/debuffs. Do whatever.
Skill points matter as far as seeing a skill you want to use and getting it. As long as you make use of what you get, then there shouldn't be any problems at all with what you pick. You'll be able to change classes at the dharma shinden (or whatever wacky name they gave it in the translation...) later on anyways, which means more skill points that can be used. They also don't need to be spent on the class you're using, so you can collect some in one class and improve/fix the one you want to use with those points. There's a couple skills that make things easier towards the end but you can't really mess up. Just use some common sense and do what you think is cool.
 
Kontrast said:
Okay... here we go.
Your classes are fine. Though you might as well add another character. A mage wouldn't hurt because they're quicker than most classes, can do good damage, as well as buffs/debuffs. Do whatever.
Skill points matter as far as seeing a skill you want to use and getting it. As long as you make use of what you get, then there shouldn't be any problems at all with what you pick. You'll be able to change classes at the dharma shinden (or whatever wacky name they gave it in the translation...) later on anyways, which means more skill points that can be used. They also don't need to be spent on the class you're using, so you can collect some in one class and improve/fix the one you want to use with those points. There's a couple skills that make things easier towards the end but you can't really mess up. Just use some common sense and do what you think is cool.

when u change class do you get the points back to spend in the new class?
 
CrimzonEyed said:
Kontrast said:
Okay... here we go.
Your classes are fine. Though you might as well add another character. A mage wouldn't hurt because they're quicker than most classes, can do good damage, as well as buffs/debuffs. Do whatever.
Skill points matter as far as seeing a skill you want to use and getting it. As long as you make use of what you get, then there shouldn't be any problems at all with what you pick. You'll be able to change classes at the dharma shinden (or whatever wacky name they gave it in the translation...) later on anyways, which means more skill points that can be used. They also don't need to be spent on the class you're using, so you can collect some in one class and improve/fix the one you want to use with those points. There's a couple skills that make things easier towards the end but you can't really mess up. Just use some common sense and do what you think is cool.

when u change class do you get the points back to spend in the new class?

No, you don't.

BUT-if you level up in one class and save your points, don't spend them, you can switch classes and spend the points in the new class.
 
I've switched my mage to mage knight but I don't know if I should give her a bow or a sword ...
 
Ritsuki said:
I've switched my mage to mage knight but I don't know if I should give her a bow or a sword ...

IMO (although didn't got that class yet) you should go with a bow since you can place the mage knight in the back row and do the same damage and avoid getting more hits.
 
If you get you main to lvl99 paladin and get the max points for the job can you switch jobs and go lvl1 and keep getting points? If you can can you max out all your weapon skills?
 
Jugo said:
If you get you main to lvl99 paladin and get the max points for the job can you switch jobs and go lvl1 and keep getting points? If you can can you max out all your weapon skills?

I did not totally understand but I think you mean if you can keep skill points earned with a job and spend them on another job ? If it's your question, then yes you can. By examble, you are a lvl 99 paladin but your shield skill is only 50, you can switch to warrior lvl 1, earn 50 skill points, switch back to paladin, and put those points on sheild skill.
 

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