Homebrew Official [Download] Decrypt9 - Open Source Decryption Tools (WIP)

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Alright, this time it should work. SEEDconv is now able to process multiple files + there are multiple checks in place to make sure everything goes right. I doublechecked the code and everything should work fine now. I think we have solved that mystery now. Could you give me some feedback?

Instructions: Get the file at nand:/data/<console-unique>/sysdata/0001000f/00000000 (only available on FW 9.6, thus only available with a hardmod). Copy this to some directory on your PC together with seedconv.exe. Then just drag and drop 00000000 (or multiple different 00000000 files) onto seedconv.exe, and a working seeddb.bin should automagically be generated.

By the way, if you have no SEED titles installed, there will be only garbage in there, and it won't find any seeds.

ADDENDUM: I'd also be interested if the SEEDs are console unique. So, if anyone else has the seed for the Puzzles & Dragons Z Demo, Bloo Kid 2 or Yokai Watch Busters (unsure if game name correct), I'd like to see it.
 

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who is more faster between gatewaynand dumper and decrypt9 nand dumper ?

--------------------- MERGED ---------------------------

@d0k3 @Shadowtrance

I don't know if you have seen this text error, but in the Nand Dump Menu, in red, there is a text error.

Do you wish to restore the SYSNAND! DANERGOUS

I think it's Dangerous, not Danergous
 
who is more faster between gatewaynand dumper and decrypt9 nand dumper ?
I have no idea, but it should be about equal.

@d0k3 @Shadowtrance

I don't know if you have seen this text error, but in the Nand Dump Menu, in red, there is a text error.

Do you wish to restore the SYSNAND! DANERGOUS

I think it's Dangerous, not Danergous
... and there should be a question mark instead of an exclamation mark ;). This is in Shadowtrances release.
 
Alright, this time it should work. SEEDconv is now able to process multiple files + there are multiple checks in place to make sure everything goes right. I doublechecked the code and everything should work fine now. I think we have solved that mystery now. Could you give me some feedback?

Instructions: Get the file at nand:/data/<console-unique>/sysdata/0001000f/00000000 (only available on FW 9.6, thus only available with a hardmod). Copy this to some directory on your PC together with seedconv.exe. Then just drag and drop 00000000 (or multiple different 00000000 files) onto seedconv.exe, and a working seeddb.bin should automagically be generated.

By the way, if you have no SEED titles installed, there will be only garbage in there, and it won't find any seeds.

ADDENDUM: I'd also be interested if the SEEDs are console unique. So, if anyone else has the Puzzles has the seed for the Puzzles & Dragons Z Demo, Bloo Kid 2 or Yokai Watch Busters (unsure if game name correct), I'd like to see it.


Just used the new seedconv and it works great.

The XORpads are a crc match for the 3DS Multi Decryptor ones.Was able to fully decrypt the romfs.

EDIT

Would be good if you could add an option in Decrypt9 to dump the seeddb.bin,Would save a lot of time.
 
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Just used the new seedconv and it works great.

The XORpads are a crc match for the 3DS Multi Decryptor ones.Was able to fully decrypt the romfs.
Thank you! It also seems that the seeds are not console unique (confirmed by @Shadowtrance). So, now this deserves it's own thread and Github repo! :)
 
Now we just need to collect ALL the current games that use 9.6 crypto and get their seed all into one seeddb file. haha
There was a list somewhere with all the 9.6 crypto games... will have to find it.
 
EDIT

Would be good if you could add an option in Decrypt9 to dump the seeddb.bin,Would save a lot of time.
Not possible. The 00000000 file we need is only available on 9.6+, and Decrypt9 runs only on up to 9.2, remember? ;)
 
Woops yeah forgot about that.If only there was away like rxtools can access emunand.

--------------------- MERGED ---------------------------

Now we just need to collect ALL the current games that use 9.6 crypto and get their seed all into one seeddb file. haha
There was a list somewhere with all the 9.6 crypto games... will have to find it.

Here a quick list of the top of my head.

attack on titan
bloo kid 2
Puzzles and Dragons Z demo
3D Gunstar Heroes
Cube Creator 3D
Dr Mario Miracle Cure
Angry Video Game Nerd Adventures
Dynamite Johnny
Mud Attack! Max Vs Dorodoro Seijin

Also there is a way to CRYPTOFIX 9.3 crypto games like pokemon shuffle and fire emblem if but i dont know how to do them.
 
SEEDconv works fine:lol:
I did tested 2 SEED Crypto games Bloo Kid 2 (Europe) and Pony Pets 3D (Japan).

In Bloo Kid 2 .exefs and .exheader was able to correctly decrypted.
However I think .romfs.xorpad is invalid, due I can not be found Magic "IVFC" in romfs.bin.

Pony Pets 3D has the unusual NCCH Flags 00 00 00 00 01 03 00 20
(Bloo Kid 2 and anything has 00 00 00 01 01 03 00 20)
In Pony Pets 3D .exheader was able to correctly decrypted.
However, since when decompressed bigger than 1GB code.bin generated a exefs in ctrtool, so I think .exefs_norm.xorpad is invalid.
 
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SEEDconv now has it's own thread and Github repo. Let's get back on topic here, and discuss anything related to SEEDconv in the other thread. As for collecting seeds (they are not console unique) - I could improve some stuff in SEEDconv to make that easier, but let's discuss that in the other thread.
 
ADDENDUM: I'd also be interested if the SEEDs are console unique. So, if anyone else has the Puzzles has the seed for the Puzzles & Dragons Z Demo, Bloo Kid 2 or Yokai Watch Busters (unsure if game name correct), I'd like to see it.

They cannot be unique. The idea is that this can be used for early download but timed play. The encryption has to be the same due to the way they generate the key from SEEDDB.
 
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That's what I tried to say ^^ I have cubic ninja so I can already use it, I will wait the next realese to try the launcher version !
If you mean the launcher.dat version, well there's a certain problem with that at the moment. Check out this discussion. In short, if we fix that, TWL decryption will be gone, and if we don't fix it, the Launcher.dat will keep crashing. Maybe there will be a solution later on, but for now everyone needs to use Ninjhax.
 
If you mean the launcher.dat version, well there's a certain problem with that at the moment. Check out this discussion. In short, if we fix that, TWL decryption will be gone, and if we don't fix it, the Launcher.dat will keep crashing. Maybe there will be a solution later on, but for now everyone needs to use Ninjhax.
Ok, thank you too and good luck ^^ I'm personally happy with the ninjhax version !
 
@everyone:
I could use some help. I need the FAT cluster size and the FAT cluster offset for the O3DS CTRNAND. If you don't know what I'm talking about, you can still help. I just need the first 64 byte of a decrypted CTRNAND.bin and a screenshot from a hex editor is enough.

Don't worry - this doesn't contain any critical data (I'm almost sure it's identical for N3DS and O3DS). Here's mine:
fatstart.png
 

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