I get off work in 3 hours and will test this and report back ASAP!I'll take a look later. And hey @GW_users, I need testers.

Alright! To be honest, I was almost sure it wouldn't work, cause I assumed signatures were still checked in some way. If I'm not mistaken, you basically converted a 7x encrypted .3DS rom to a standard encrypted one, so, no, it can't have to do anything with signatures. I think this still needs more testing, though.Well I've just tested some of the gateway stuff...
Test subject: Tomodachi Life EUR - N3ds 9.5 emunand
1. Decrypt a commercial .3DS rom (something fairly new, needs to have 7x crypto) using the NCCH/NCSD Decryptor. Does it work in GW?
->> Doesn't work - White sqaure where icon should be in multirom menu.
2. Now, encrypt the .3DS rom you decrypted in step 1. using the NCCH/NCSD Encryptor. Does it work in GW?
->> Appears to work as it should, game loads properly etc.

Umm yeah, i think the CDNto3DS.py script creates both .3ds and .cia files when you download something with it. Don't know if the cdn_download.py that we have in D9 does the same (can't test it, don't have some module installed in python).Is there any way to convert stuff from CDN to a .3DS rom? If there is, well, here's one way to play anything in GW now.
Well I've just tested some of the gateway stuff...
Test subject: Tomodachi Life EUR - N3ds 9.5 emunand
1. Decrypt a commercial .3DS rom (something fairly new, needs to have 7x crypto) using the NCCH/NCSD Decryptor. Does it work in GW?
->> Doesn't work - White sqaure where icon should be in multirom menu.
2. Now, encrypt the .3DS rom you decrypted in step 1. using the NCCH/NCSD Encryptor. Does it work in GW?
->> Appears to work as it should, game loads properly etc.

Yeah it has a manual and yes it works after decrypting > encrypting with D9 on gateway.Great News!!
Question:
Does that game have a User Manual?
If so, does it work after re-encryption?
This has been my biggest headache making these manually, the User Manuals never work.
I hope we get the same working for CIAs, too... still no idea why the ones generated from Riku's converter work (they do, correct?) and the deep decrypted ones won't.Yeah it has a manual and yes it works after decrypting > encrypting with D9 on gateway.![]()

Yep the cia's generated from Riku's tool work fine.I hope we get the same working for CIAs, too... still no idea why the ones generated from Riku's converter work (they do, correct?) and the deep decrypted ones won't.
The .3ds file created by CDNto3DS.py could be decrypted by D9(NCCH padgen with seeddb.bin).But the .Cia rebuilt by Queno Pack 5.1.4,its manual didn't work.Umm yeah, i think the CDNto3DS.py script creates both .3ds and .cia files when you download something with it. Don't know if the cdn_download.py that we have in D9 does the same (can't test it, don't have some module installed in python).
Maybe you could reencrypt the decrypted .3DS and try it on GW? And, about the Queno Pack... you mean Decrypt9 could not decrypt it, correct? Can you give me some more info? What was the error message?The .3ds file created by CDNto3DS.py could be decrypted by D9(NCCH padgen with seeddb.bin).But the .Cia rebuilt by Queno Pack 5.1.4,its manual didn't work.
I have just tested encrypting the CIA which deep decrypted(with seeddb.bin)by D9.It failed to install,Error text is 'This cia is invalid(0xD8E0806A)'Maybe you could reencrypt the decrypted .3DS and try it on GW? And, about the Queno Pack... you mean Decrypt9 could not decrypt it, correct? Can you give me some more info? What was the error message?
To play the game is OK,but run the game' manual there will be balck screen with 'CTR-card remove,press power off'Maybe you could reencrypt the decrypted .3DS and try it on GW? And, about the Queno Pack... you mean Decrypt9 could not decrypt it, correct? Can you give me some more info? What was the error message?
Well I've just tested some of the gateway stuff...
Test subject: Tomodachi Life EUR - N3ds 9.5 emunand
1. Decrypt a commercial .3DS rom (something fairly new, needs to have 7x crypto) using the NCCH/NCSD Decryptor. Does it work in GW?
->> Doesn't work - White sqaure where icon should be in multirom menu.
2. Now, encrypt the .3DS rom you decrypted in step 1. using the NCCH/NCSD Encryptor. Does it work in GW?
->> Appears to work as it should, game loads properly etc.
My test results = Lost Manual
I tried using a new crypto eShop, 3D Sonic The Hedgehog 2 (USA) (eShop).3DS
Equipment: N3DS running 9.0.0-20U sysNAND and 9.5.0-23U emuNAND with GW 3.41
Step 1 : Stock rip. GW shows Game and Manual - Game BlackScreens - Manual causes "Press Home Button" reboot
Step 2: Run through NCCH/NCSD Decryptor - White Box on GW Menu
Step 3: Run through NCCH/NCSD Encryptor - Game works!!! - Manual is missing![]()
It's not complaining at all.I guess I don't really see the point of the manuals... I never open game manuals honestly... Also, I don't use gateway, but you can't really complain (not saying you are, just a general statement) as you ARE getting a free game... But hey if you can get the manual stuff going more power to ya ofc
It's not complaining at all.
I'm not after the free game (I paid for it anyway, bought it on eShop)
What I'm after is preservation of the original content, as in the No-Intro project. http://www.no-intro.org/
If the game contains DLP, how do you do?As we know, DLP is one of the partitions of the game as manual.I guess I don't really see the point of the manuals... I never open game manuals honestly... Also, I don't use gateway, but you can't really complain (not saying you are, just a general statement) as you ARE getting a free game... But hey if you can get the manual stuff going more power to ya ofc
