QUOTE said:
Oh, and I hate mining in this game. Every time I go there I pass out when I find a hole while trying to mine the ore, and it's not like I'm on low stamina or anything, I just go squish. Is it just bad luck or am I going to have look for the stairs?
Save every floor and if your stamina depletes too much, reload. An easy technique that people seem to overlook.
Anyway, why is everyone complaining about not getting to the center spot? If you work diligently with turnips, you can get the red wonderful and slotted can (I would recommend 2 slots) early. Perhaps after the second harvest. I got it at that point (like spring 9, 10 or so) and the blue one at mid-spring. You just have to work hard.
An early income source I recommend is fishing. Try to get the rod as early on as possible. At 5000, it may seem expensive at the stage, but try your best. I would recommend buying it before spring 19, the sheep festival. The festivals are an opportunity to fish without time. Try to save as many colored grasses for the festivals. You can also eat some of the fish you get. It requires a high fishing level just to get medium, so fish often. If your goal at the start of fishing is increasing fishing level, then do the eating fish trick. If it is profit, then bring colored herbs. Have a large rucksack also. This is also what you will find yourself doing on rainy days. Mining is another but it requires use of accessories and cooked dishes to do well which are difficult to obtain.
Another quality investment is the House Upgrade. This is essential for the kitchen and fridge. The cabinet is not essential but it is useful. The kitchen is useful especially in mining. It allows cooked dishes to be made. So are very simple and are nice to use whenever you need a boost. To get recipes, you must give items to Nick and Haila. You can give them items even before you get the kitchen which is worthwhile as it increases Cooking level and allows you to cook better dishes at the very start. It is not necessarily an edible item that will get a recipe. A small fish will not get any recipes but a medium will. Even a weed is required to get recipes such as one of the items that is an ingredient to one of the best restoratives in the game, Relax Tea Leaves.
Try to befriend all villagers and bachelors/ettes. 5 gifts that are received with a musical notes will allow you to obtain a Sun Stone from that person. The only main villager I know of that will not is Mark/Chelsea. Also, if a household gets 2 hearts, you will get a sun stone from them. For example, in Taro's house. If Taro, Elliot, Natalie, and Felicia are all 2 hearts, you will get a Sun Stone from Taro. This also counts for the Harvest Goddess Spring.
Shipping is essential also. Shipping 100 items of each classification (such as if you ship 100 fish) will get a sun stone. It also works by each classification of seasonal crops, mined items, grains, mushrooms and others.
Just a review for the weather system again in case anyone missed it:
A turnip must have a minimum of 2 water points to grow. This version has it in points. 2 water points for a rainy day (the weather icon with an umbrella open), 1 point for a drizzly day (the weather icon with an umbrella closed), and 1 point for each time you water a crop (up to 2). It's best to always go for the minimum. If it reaches 19 water points, it will die.
The sun points are a little harder. A cloudy day (the icon is obvious) gives 1 sun point. The clear day (a small sun) gives 2 points, and a sunny day (the one with a really big and red sun) gives 3. As the same, it's best to go for minimum. If it reaches maximum, it will die.
I hope I contributed a lot. If you have a question, feel free to ask. I feel like I should make a new thread with all this information.