Gaming Do you expect 3DS internet browser to be good ?

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It's using the latest version of NetFront, right? NetFront supports HTML5 and Flash, among a wide variety of other things. I know that those things could be removed, but I don't see why they would take them out.

Either way, I'll be using it for the feature Nintendo toted about - pausing your 3DS gaming to open up the browser and look up a FAQ. I don't think there are any current titles out that I'd possibly need a FAQ for, but with Devil Survivor: Over Clocked coming out, switching between the game and the internet will be great for figuring out what needs to be done in order to get the different endings.
 
chris888222 said:
Feels Good Man said:
Zorua said:
pachura said:
Zorua said:
"there will be no Flash nor HTML5 support (3DS is not powerful enough)"
How can you be so sure?
Various sources have stated that it supports both of them and I'm more inclined to believe a number of people rather than one.

I'm no sure, that's why I've written "I believe".
However, this is what I think, based on Nintendo's general attitude and speculations as to the 3DS' power.

The 3DS is the most powerful handheld ever.
And what do you mean by 'Nintendo's general attitude'?

Most powerful handheld ever? There are phones that are MUCH powerful than the 3DS. Not to mention the iPad...
It's not fair to compare phones with handheld consoles. Phones are just portable communication devices while handhelds are portable gaming consoles, two totally different things.

Although I must admit that the NGP will be more powerful than the 3DS that's for sure. To what extent is unknown and it is unfair to judge it now.

Phones could also be used as gaming consoles like it or not. And it can even sometimes product visuals superior to handhelds.

The original statement was "3DS is the most powerful handheld ever". A phone is a handheld and is thus comparable.
 
Feels Good Man said:
chris888222 said:
Feels Good Man said:
Zorua said:
pachura said:
Zorua said:
"there will be no Flash nor HTML5 support (3DS is not powerful enough)"
How can you be so sure?
Various sources have stated that it supports both of them and I'm more inclined to believe a number of people rather than one.

I'm no sure, that's why I've written "I believe".
However, this is what I think, based on Nintendo's general attitude and speculations as to the 3DS' power.

The 3DS is the most powerful handheld ever.
And what do you mean by 'Nintendo's general attitude'?

Most powerful handheld ever? There are phones that are MUCH powerful than the 3DS. Not to mention the iPad...
It's not fair to compare phones with handheld consoles. Phones are just portable communication devices while handhelds are portable gaming consoles, two totally different things.

Although I must admit that the NGP will be more powerful than the 3DS that's for sure. To what extent is unknown and it is unfair to judge it now.

Phones could also be used as gaming consoles like it or not. And it can even sometimes product visuals superior to handhelds.

The original statement was "3DS is the most powerful handheld ever". A phone is a handheld and is thus comparable.
Phone gaming? Probably 99 cent apps or some infinity blade for $5.99, but I respect what you mean.

"3DS is powerful, most powerful out of all Nintendo released handhelds, but out of all still not the most powerful handheld console" could be what he meant.
laugh.gif
 
L_o_N_e_R said:
zumbertinho said:
L_o_N_e_R said:
Zorua said:
pachura said:
Zorua said:
"there will be no Flash nor HTML5 support (3DS is not powerful enough)"
How can you be so sure?
Various sources have stated that it supports both of them and I'm more inclined to believe a number of people rather than one.

I'm no sure, that's why I've written "I believe".
However, this is what I think, based on Nintendo's general attitude and speculations as to the 3DS' power.

The 3DS is the most powerful handheld ever.
And what do you mean by 'Nintendo's general attitude'?


it all depends on what you mean by powerful really
compared to a psp? hell yes it is
to a NGP? probably not

besides NGP hasn't even come out yet, so theres no surefire way to check between both


at OP: does youtube even have 3d support? i've seen 3d vids before, but its nothing like what the 3ds can use(i.e red/cyan , cross eyed)
there probably wont be flash, but HTML5 can be a possibility, still no way to be sure yet

imo im expecting it to be usable, i mean if i really want to go on the internet i have a laptop for that

It doesn't matter the viewing method, 3D is always the same: 2 pictures + a method to see only one of them with each eye. Youtube's 3D format is basically a video with two streams, one for the left eye and one for the right. That's why you can choose the method to see the 3D. As it has the 2 separate streams, I suppose it should be easy to implement in the 3DS. I'm not sure if it's easy to implement, but it's definitely possible. Also, you can use the 3D external camera to see videos in 3D (I've done it, and the quality is horrible, but it works. You just have to resize the page and use youtube's cross eyed option, and them align each of the cameras with each of the video's sides).

I think the browser won't be the main browser for anybody, meaning it will only be used to check information on games during gameplay, or some other information if you're on the go and doesn't have access to a regular browser, but I'm also hoping that it is good and have flash/HTML5 support.. I love ninty and I'm liking 3DS a lot, but at some areas I'm feeling a little disappointed (the camera quality, the regional locking, etc.) so a decent browser would be the least they can do.

yes but it wont be really in 3d

in order for it to seem like it pops it one of the images has to be slightly different than the other
thats kind of hard to do with a video, you cant really edit another pov into it

and sure you can watch the cross eyed ones on your 3ds, but that kind of defeats the purpose

Sorry man, I think you're not really grasping the concept of the Youtube 3D here.. the images ARE slightly different in Youtube 3D format, it is a video with TWO streams, one with the video for the left eye and one with the video for the right eye. The two video streams inside the 3D video format from youtube ARE two different videos from the same scene, with two different perspectives. Actually, this depends of the video, but if it works well on cross-eyed, cyan/red, lcd shutter, anything of the sort, it will work well for sure in the 3DS. The 3DS's screen is just another method to see 3D (actually is a very old way, there's nothing new in parallax barrier: they just had the brilliant idea of implementing it on a handheld, were your eyes would be in a good position to see the effect most of the time), the information that it uses in this method is the same of all the other methods, and the videos in Youtube 3D have all that necessary information (the 2 video streams inside the video). Heck, you can even put any resolution .mpo in the 3DS and it will render it in 3D (resizing it, of course), so the resolution of the video wouldn't be a problem (although the less the resolution, the more you have of ghosting on the image.. but it's the same thing if you watch a 3D video in youtube with a low resolution, you'll get a lot of ghosting too).

The example I gave of seeing the cross-eyed method of youtube in the 3DS is just to reinforce what I was saying (that the youtube 3d video has all the necessary information to be used in the 3DS)
 
If it has flash support I doubt it will be higher than Flash 7 (or Flash Lite 3, which is based on Flash 8), while the current is 10. This is because of the lack of an SDK, which (due to licensing issues I'm not sure still apply) has prevented Adobe from having to make ports of anything later than 7 for other systems (as 7 was the last SDK they released since it was bought from Macromedia). Their original reason for not releasing an SDK was to make sure nobody makes a competing solution, but without it their grasp in the handheld industry wouldn't get far, thus they released "Lite" versions of flash player to get around having to release an SDK for platforms (since it's "technically" a different product).

As for video playing, HTML5+youtube I do see as possible. Videos in HTML5 are decided by the system itself, with playback controlled by javascript. The 3DS should be entirely capable of SD video within the browser.
 
Yeah, 3DS has more memory than PSP. But remember that internet browser will have to run even in the "game suspended" mode, so most probably it will only use a tiny part of memory dedicated to 3DS' Home Menu. According to leaked screenshots from 3DS development unit, games use 96 MB out of 128 MB, which leaves 32 MB for Home Menu... PSP, starting from version 2000, has twice as much.

Also, I understand the latest NetFront has lots of great features. But great features tend to raise the requirements and 3DS might not be powerful enough to fulfill them. E.g. check the trailer for Tales of the Abyss 3D - no shadows, no antialiasing, low polygon counts - nothing that PSP couldn't do. And it's an upcoming game!

And by "Nintendo's attitude" I meant that they never cared about the added value or multimedia functionality. E.g. allowing only AAC playback on DSi was a total shame, even if this allowed them to cut their costs a bit. 3DS does not record video (users were looking forward to this feature a lot) while even cheap 50 USD mobile phones do that. Another example of their attitude - they kept the awful, noisy cameras from DSi...
 
pachura said:
Yeah, 3DS has more memory than PSP. But remember that internet browser will have to run even in the "game suspended" mode, so most probably it will only use a tiny part of memory dedicated to 3DS' Home Menu. According to leaked screenshots from 3DS development unit, games use 96 MB out of 128 MB, which leaves 32 MB for Home Menu... PSP, starting from version 2000, has twice as much.

Also, I understand the latest NetFront has lots of great features. But great features tend to raise the requirements and 3DS might not be powerful enough to fulfill them. E.g. check the trailer for Tales of the Abyss 3D - no shadows, no antialiasing, low polygon counts - nothing that PSP couldn't do. And it's an upcoming game!

And by "Nintendo's attitude" I meant that they never cared about the added value or multimedia functionality. E.g. allowing only AAC playback on DSi was a total shame, even if this allowed them to cut their costs a bit. 3DS does not record video (users were looking forward to this feature a lot) while even cheap 50 USD mobile phones do that. Another example of their attitude - they kept the awful, noisy cameras from DSi...

If they were smart, the moment you ran across a website that won't load with the amount of memory available with the game running, There should be a prompt to continue loading the page at the expense of exiting the game, or to cancel.
 
zumbertinho said:
L_o_N_e_R said:
zumbertinho said:
L_o_N_e_R said:
Zorua said:
pachura said:
Zorua said:
"there will be no Flash nor HTML5 support (3DS is not powerful enough)"
How can you be so sure?
Various sources have stated that it supports both of them and I'm more inclined to believe a number of people rather than one.

I'm no sure, that's why I've written "I believe".
However, this is what I think, based on Nintendo's general attitude and speculations as to the 3DS' power.

The 3DS is the most powerful handheld ever.
And what do you mean by 'Nintendo's general attitude'?


it all depends on what you mean by powerful really
compared to a psp? hell yes it is
to a NGP? probably not

besides NGP hasn't even come out yet, so theres no surefire way to check between both


at OP: does youtube even have 3d support? i've seen 3d vids before, but its nothing like what the 3ds can use(i.e red/cyan , cross eyed)
there probably wont be flash, but HTML5 can be a possibility, still no way to be sure yet

imo im expecting it to be usable, i mean if i really want to go on the internet i have a laptop for that

It doesn't matter the viewing method, 3D is always the same: 2 pictures + a method to see only one of them with each eye. Youtube's 3D format is basically a video with two streams, one for the left eye and one for the right. That's why you can choose the method to see the 3D. As it has the 2 separate streams, I suppose it should be easy to implement in the 3DS. I'm not sure if it's easy to implement, but it's definitely possible. Also, you can use the 3D external camera to see videos in 3D (I've done it, and the quality is horrible, but it works. You just have to resize the page and use youtube's cross eyed option, and them align each of the cameras with each of the video's sides).

I think the browser won't be the main browser for anybody, meaning it will only be used to check information on games during gameplay, or some other information if you're on the go and doesn't have access to a regular browser, but I'm also hoping that it is good and have flash/HTML5 support.. I love ninty and I'm liking 3DS a lot, but at some areas I'm feeling a little disappointed (the camera quality, the regional locking, etc.) so a decent browser would be the least they can do.

yes but it wont be really in 3d

in order for it to seem like it pops it one of the images has to be slightly different than the other
thats kind of hard to do with a video, you cant really edit another pov into it

and sure you can watch the cross eyed ones on your 3ds, but that kind of defeats the purpose

Sorry man, I think you're not really grasping the concept of the Youtube 3D here.. the images ARE slightly different in Youtube 3D format, it is a video with TWO streams, one with the video for the left eye and one with the video for the right eye. The two video streams inside the 3D video format from youtube ARE two different videos from the same scene, with two different perspectives. Actually, this depends of the video, but if it works well on cross-eyed, cyan/red, lcd shutter, anything of the sort, it will work well for sure in the 3DS. The 3DS's screen is just another method to see 3D (actually is a very old way, there's nothing new in parallax barrier: they just had the brilliant idea of implementing it on a handheld, were your eyes would be in a good position to see the effect most of the time), the information that it uses in this method is the same of all the other methods, and the videos in Youtube 3D have all that necessary information (the 2 video streams inside the video). Heck, you can even put any resolution .mpo in the 3DS and it will render it in 3D (resizing it, of course), so the resolution of the video wouldn't be a problem (although the less the resolution, the more you have of ghosting on the image.. but it's the same thing if you watch a 3D video in youtube with a low resolution, you'll get a lot of ghosting too).

The example I gave of seeing the cross-eyed method of youtube in the 3DS is just to reinforce what I was saying (that the youtube 3d video has all the necessary information to be used in the 3DS)

my bad then
trust me, i know how 3ds works
i havent really heard of youtube 3d until like right now, its not really a feature that i search all the time
so thats probably where the confusion lies in my part

@ twinretro sort of like the psp's theres not enough memory error?

it will probably be a good idea, annoying, but at least there wont be any sudden exits from games or something like that
 
pachura said:
According to leaked screenshots from 3DS development unit, games use 96 MB out of 128 MB, which leaves 32 MB for Home Menu... PSP, starting from version 2000, has twice as much.
The PSP's browser was artificially limited to ~24MB of memory no matter the model it was used on (and there's a mod to remove that limit).
 
pachura said:
E.g. check the trailer for Tales of the Abyss 3D - no shadows, no antialiasing, low polygon counts - nothing that PSP couldn't do. And it's an upcoming game!
So? It's a damn port. It's not supposed to exploit the system's capabilities. Why don't you take a look at Resident Evil: Revelations? Maybe Beyond the Labyrinth? Please pick another example to back up your claim about the 3DS lacking power.
 
Ikki said:
pachura said:
E.g. check the trailer for Tales of the Abyss 3D - no shadows, no antialiasing, low polygon counts - nothing that PSP couldn't do. And it's an upcoming game!
So? It's a damn port. It's not supposed to exploit the system's capabilities. Why don't you take a look at Resident Evil: Revelations? Maybe Beyond the Labyrinth? Please pick another example to back up your claim about the 3DS lacking power.

Ikki is right, holding ports and launch titles against the system is a bad idea. I think PSP and 3DS have the same graphics, if 3DS is not better. I can't tell in comparison. Probably just me. lol

Edit: Yes, I do think the browser will be good for the first time ever on a Nintendo handheld.
 
I reckon it can't be WORSE than the Opera browser, as if it was, Ninty would only be taking a step BACK with their tech, and i doubt that, as they don't want to lose sales (but i doubt that as well, as not many people are gonna buy the 3DS for its browser if they have a decent computer...).
 
L_o_N_e_R said:
my bad then
trust me, i know how 3ds works
i havent really heard of youtube 3d until like right now, its not really a feature that i search all the time
so thats probably where the confusion lies in my part

@ twinretro sort of like the psp's theres not enough memory error?

it will probably be a good idea, annoying, but at least there wont be any sudden exits from games or something like that

No worries man, Youtube 3D is very weird anyway. They don't talk about it a lot, I'm sure a lot of people doesn't even know it exists.. and it's probably still on beta or something because sometimes it gives me errors on the interface. But I sure hope nintendo has an app for it or something.


QUOTE(omgpwn666 @ Apr 29 2011, 05:05 PM) Ikki is right, holding ports and launch titles against the system is a bad idea. I think PSP and 3DS have the same graphics, if 3DS is not better. I can't tell in comparison. Probably just me. lol

Edit: Yes, I do think the browser will be good for the first time ever on a Nintendo handheld.

Well, worse than the Opera browser on the DS, the one that needed the expansion memory, I'm pretty sure it won't be. But it better be able to at least access faqs for the games =p
.. btw, the DSi have one, right? I wouldn't know, my DS is Lite xD
 
L_o_N_e_R said:
Zorua said:
pachura said:
Zorua said:
"there will be no Flash nor HTML5 support (3DS is not powerful enough)"
How can you be so sure?
Various sources have stated that it supports both of them and I'm more inclined to believe a number of people rather than one.

I'm no sure, that's why I've written "I believe".
However, this is what I think, based on Nintendo's general attitude and speculations as to the 3DS' power.

The 3DS is the most powerful handheld ever.
And what do you mean by 'Nintendo's general attitude'?


it all depends on what you mean by powerful really
compared to a psp? hell yes it is
to a NGP? probably not

besides NGP hasn't even come out yet, so theres no surefire way to check between both


at OP: does youtube even have 3d support? i've seen 3d vids before, but its nothing like what the 3ds can use(i.e red/cyan , cross eyed)
there probably wont be flash, but HTML5 can be a possibility, still no way to be sure yet

imo im expecting it to be usable, i mean if i really want to go on the internet i have a laptop for that
Reversed crosseye can be used by the 3DS - doesn't take much extra rendering... YT3D can do standard parallel as well, which is great for the 3DS
biggrin.gif
 
pachura said:
Also, I understand the latest NetFront has lots of great features. But great features tend to raise the requirements and 3DS might not be powerful enough to fulfill them. E.g. check the trailer for Tales of the Abyss 3D - no shadows, no antialiasing, low polygon counts - nothing that PSP couldn't do. And it's an upcoming game!

It's a port! -.- hell think before you put 3DS true power in doubt. Most games released are fucking ports too.
 
The DSi has a built-in Opera browser, but it's about as good as the one on the Wii.

I'm hoping the 3DS browser is better, as they have a (larger) widescreen to work with now, plus NetFront could work out very well. Don't use the one on the PS3 as a reference, as this one should be a newer version with more features.
 
heartgold said:
pachura said:
Also, I understand the latest NetFront has lots of great features. But great features tend to raise the requirements and 3DS might not be powerful enough to fulfill them. E.g. check the trailer for Tales of the Abyss 3D - no shadows, no antialiasing, low polygon counts - nothing that PSP couldn't do. And it's an upcoming game!

It's a port! -.- hell think before you put 3DS true power in doubt. Most games released are fucking ports too.
Can that game even run on the psp without to many changes?
 

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