Dude...Nobody is still interested in the wii u. And in general, the homebrew support on the wii u looks rather poor. But that devilutionx was ported to the 3ds was completely unknown to me so far. Thanks for the tip by the way.
That sounds like an awesome idea to me. Being able to use the gamepad touchscreen to play Diablo. It's certainly within the realm of possibility.
Wow, that's awesome news! Playing the PSX version of Diablo on the Wii U was really meh... (no Hellfire and it seems you cannot even take unique items over to a new game)The dependencies have been greatly reduced in the latest version, basically if your platform has SDL and most of C++17 you are good to go. Feel free to join our Discord if you have any questions regarding how things work and how to go about porting it.
He's mainly an XBOX developer (he was known as Lantus back in the XBOX scene days), I haven't seen anything in devkitPro from him.You could always ask Modern Vintage Gamer to port it to the Wii U, he's god-like at that kind of stuff.
No clue, but he's ported Quake (commercially), Chocolate Doom (homebrew), and Shantae (GBC version) to the Switch, so who knows.He's mainly an XBOX developer (he was known as Lantus back in the XBOX scene days), I haven't seen anything in devkitPro from him.
And I'm not sure if porting stuff is compatible with his current job at Nightdive Studios. Do studios care about that?