Homebrew Discussion Dev questions: installed titles & ram management

Doom666Slayer

New Member
Newbie
Joined
Oct 17, 2019
Messages
2
Reaction score
0
Trophies
0
Age
31
XP
68
Country
Netherlands
Hello community!

Quick question:
I need piece of code to access installed titles and get their IDs.
I am checking Edizon's sources, but they accessing save files, which shows games even if they are already uninstatalled.

Can anyone point to existing applications with source code available that might help me?


Also, I am thinking is it possible to implement quick save function like nearly every emulator has, but for the native games?

Theory is to create a dump of ram memory, preferably the part where game data is stored and restore it.

There are some concerns:
Most likely restoring ram would crash the console.
Even if it won't, the save states may take a lot of space on storage, compression might help, but it would take time then.

Is this interesting/possible idea, should I even bother continuing my research? :D
Tell me what you're thinking
 
call nsCountApplicationContentMeta then loop nsListApplicationRecordContentMeta until all records are read.

As far as your quick save idea, each quicksave point could be around 3GB meaning it could take minutes just to read/write each savepoint. You could use compression on this, but then there are more technical obstacles to overcome. Not worth the trouble for such little gain and headaches.
 

Site & Scene News

Popular threads in this forum