When creating a patch with xdelta the output file is a huge size, it's a 2gb iso and the patch I create is almost 1gb, when in fact it should be a few kbs, so I think something is broken in the ISO and I need to fix it. I tried using compression but nothing works. PPF also gave bad results...
I only edited audio files. (Playstation 2 ISO)
I only edited audio files. (Playstation 2 ISO)