Curiosity is urging me to ask what it is.![]()
Like I said, something completely useless.
Curiosity is urging me to ask what it is.![]()

Anyone got a proper frame.html and main.html? Tried dumping one with a spoofed User Agent on my PC, and it just crashes with "An error has occured".
EDIT: I'm on 9.2.
Not THAT useless.#include <iostream>
using namespace std;
int main()
{
cout << "Hello, world." << endl;
cin.ignore();
return 0;
}
Hue hue hue.
Like I said, something completely useless.
What's the website url you are using? is it just gateway's go website? Version string of your 3DS browser? I might already have one (frame.html I don't think needs changing as it's the same for all user agents I think). But I do have a means of downloading the correct frame.html from the the payload site you are using.![]()
Hello world is the most useless of them all! Bow down to its terrible unneeded existence!
Not THAT useless.

It's just go.gateway that I got it from, but I'm hosting it on a local web server for the edited one. I had my version string but already deleted it. Should be the same for all 9.2 systems, right?
Since I can't update the first post, op will have to update it to post to https://github.com/yifanlu/Spider3DSTools/wiki/How-To-Run-Code-with-Spider-ROP
And yes, loading boot.3dsx and hb menu is my next goal.
If the above files don't work, I can use the version string you provide and redownload from gateway's website.

Since I can't update the first post, op will have to update it to post to https://github.com/yifanlu/Spider3DSTools/wiki/How-To-Run-Code-with-Spider-ROP
And yes, loading boot.3dsx and hb menu is my next goal.


Thanks man, works great. Cheers!![]()

I mailed my 3DS off a few days ago to get unbricked. Unfortunately I wouldn't be able to help with that. That and I'm not really a programmer, so beyond simple end user testing, I don't know how much help I would have been able to provide.![]()
Apache Thunder, could you help me in porting this to 8.1? Yifan, said it should be easily portable with some offset changes. I'm new to binary related files and the internals of the 3DS. You're really helpful; I know that much.

Hmm. Did yifan_lu provide any more information? I don't have a 8.1 3ds, so you'd have to test, but I could help!
Maybe he can give us more insight. We're thirsty for knowledge Yifaaaaan.No, offsets are different. It's very easy to port it but I don't have a 8.x 3ds to test with.


