Gaming Crisis_Core:_Final_Fantasy_VII

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lol. i've played the first coupld ff's... none since 3 was released on DS.... i am a fanboy... of 3d graphics. i also like spirit withing and all other sorts of cgi and animated films. i experiment with 3dstudio, poser, maya, and all that stuff, just cuz it's really fun to me. and seeing it in such detail is amazing the amount of hours they poured into even simple films like robots or finding nemo.
 
Personally, I didn't care much for either movie. Spirits Within wasn't final fantasy as far as I'm concerned but with more work I think it could have been a better stand-alone project. And FF7AC, plot was way too simple and was nothing but fan service. I agree on Spirits Within, they should've dropped the name Final Fantasy and just gone with a standalone title. The thing is, FF games normally contain 30-40 hours of plot (cutting the gameplay out) so that's what writers are used to producing. A movie is only 1-2 hours. The story they were trying to tell was far too long and detailed to fit so they could only tell part of it. It felt like coming in at the end of a film rather than being a complete movie.

FF:AC handled that better because they didn't have to introduce the characters or tell us their background. I think the plot was fine, a little confusing in places but it made more sense the second time through. It could've done without chucking the characters that were not used in the rest of the story into the final fight just for the sake of it though. It looked cheesy, definitely just fan-service there and didn't do justice to the characters we know and love
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.QUOTEIn the end though, neither movies are as painful to watch as Dirge of Cerberus was to play.
My copy arrived on Friday so I'll get back to you
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FF7 was the first FF that I've finished. I love it, I'm going to replay it on my psp. When I hear the music I feel nostalgic. I can't wait for Crisis Core.
 
Because EVERYONE wants FF7 on the DS.  All FF's before it suck in comparison, IMO.

Strange. FF7 was the first FF game that I hated. I'm not saying you are, but there's this trend of people whose first FF was 7 or after don't like 1-6. But I've played both FF and DQ from 1 to upwards, and I appreciate the earlier "experiments" because some systems were failure, but they helped coming up with better system for later FFs. It just happens that I don't like FF7's experiments - Materia system and I'm not that picky about graphics because I've been gamer since 1980's but FF7 was hardly bearable. Cloud doesn't need a sword, his fist has several super sharp edges. 2D to 3D transition was necessary for sure, it just happened in FF7 and I happened to hate it. I also hated FF8's monster level determined by player level system as well, it's just not for me I like overleveling and killing everything in one hit.
I still can draw most maps and hidden paths of FF5 because I beat it so many freaking times, when last time I played it was like 4 years ago
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I'm so expecting CC because I don't want any more anniversary crap, early FFs remake on GBA already, FF3 on DS was pretty cool but Revenant Wings was total junk (I call it revenant wings, it doesn't change a thing even if I remove Final Fantasy from the title)
Hope CC lives up to my expectation, otherwise I'll trash CC and play FFTA2 on DS.

Edit: And I self taught Japanese using FF4 and FF5 and before that my older brother who lived in Japan translated for me. So I have special attraction(?) to earlier FFs. I mean who'd have thought I'd self teach Japanese just to understand Final Fantasy? It's so very personal. Also English translation loses the touch per se, of the original dialogue. That's another reason I hated FF7, I played all 1-6 in Japanese but played FF7 International. I missed these out so.
 

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