Cover Flow USB ISO Loader by Beardface

Discussion in 'Wii - Backup Loaders' started by Nullkill, Apr 29, 2009.

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  1. fishears

    fishears fishears

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    2
    Sep 28, 2008
    when we draw covers:
    GRRLIB_3D_Init();
     
  2. afour98

    afour98 Member

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    May 1, 2009
    United States
    F1SHE4RS is right, that inits the 3D... all the heay GX lifting is done in an added method in GRRLib called GRRLIB_DrawCoverImg(); That's where the cover img, and the flipped mirror reflection get drawn together.
     
  3. afour98

    afour98 Member

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    May 1, 2009
    United States
    F1SHE4RS is right, that inits the 3D... all the heavy GX lifting is done in an added method in GRRLib called GRRLIB_DrawCoverImg(); That's where the cover img, and the flipped mirror reflection get drawn together.
     
  4. delta123

    delta123 GBAtemp Advanced Fan

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    5
    Jul 18, 2005
    Hyougo, Japan
    beta 5 works great. all my games are showing up fine.

    it solved my little kings story problem that i was having.
     
  5. mateyo

    mateyo Member

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    1
    Mar 18, 2009
    Gambia, The
    hi i managed to get an code dump after scrolling far to the right side, thenn scrolling with the scrollingbar to the left.
    code dump:
    276d8 -> 00000a00 -> 80a1df80 -> 80a541e0 ->5417c
    if that helps.

    but really nice work guys. switching to this loader as my main loader for now.
    keep up the good work!
     
  6. Playgame38

    Playgame38 Advanced Member

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    Dec 7, 2008
    United States
    Earth
    Do the 160 x 224 covers work with all the other USBLOADERS? Such as Waninkoko's?
     
  7. tosva_8po1

    tosva_8po1 Newbie

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    Dec 21, 2008
    Luxembourg
    please can anyone make a wad channel of the beta5 pleeeeaaaasseee
     
  8. LexLuthor

    LexLuthor GBAtemp Regular

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    2
    Oct 8, 2007
    Southampton, UK
    Thanks for the help.
    This loader is really great!
    Using it as my main now.

    Is there anyway to use a text file to rename the isos though? Names like Party Pack for Revolution are just annoying, haha.
     
  9. rwilts

    rwilts GBAtemp Regular

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    1
    Jan 6, 2008
    Great progress with this one. All working well and runs through preloader. Boots directly into this no issues.

    Slight issue - settings are not retained when you turn off - The defaults are always set. Is it possible to have it save my preferences ? Main concern is that there is a delete button when loadeing game and i dont want son to mess things up. The one click launch prevents this but this setting is reset each time [​IMG]
     
  10. Matt93

    Matt93 GBAtemp Fan

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    Nov 14, 2008
    United States
    It would be nice to have a channel wad for this. I would like it to work without the need to have an SD card in.
     
  11. Nullkill
    OP

    Nullkill GBAtemp Regular

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    Dec 31, 2007
    United States
    You realize you won't have covers w/out SD right now... right?
     
  12. rwilts

    rwilts GBAtemp Regular

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    1
    Jan 6, 2008
    Thanks for the reply..but it does not retain parental lock on re boot.

    No biggie great work and i will happily await the next release.
     
  13. Matt93

    Matt93 GBAtemp Fan

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    Nov 14, 2008
    United States
    Haha that is very true. Slipped my mind. Hopefully in the future covers can be loaded via USB.
     
  14. ganons

    ganons GBAtemp Addict

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    8
    Jun 12, 2005
    using v5 cover download worked. After installing 6th game they all disappeared.
     
  15. xomp

    xomp Advanced Member

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    Feb 9, 2009
    United States
    I've not had a chance to even test this yet as I'm waiting on a final build. Is there a planned date on when everything will be sorted? Keep up the great work!
     
  16. Matt93

    Matt93 GBAtemp Fan

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    Nov 14, 2008
    United States
    Well It's definitely good enough to use. This is the only loader I am using now and I have zero problems.
     
  17. G2K

    G2K GBAtemp Regular

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    2
    Mar 23, 2009
    Canada
    Cambridge, Onatrio
    How do I compile the thing!? Every time, I open the Programmer's Notepad project included, hit make, and I get

    Code:
     "make" 
    Generating Version.h file...
    cat: .svn/entries: No such file or directory
    make[1]: /m/BeardFace: No such file or directory
    make[1]: *** No rule to make target `/m/BeardFace'.ÂÂStop.
    "make": *** [build] Error 2
    
    > Process Exit Code: 2
    > Time Taken: 00:03
     
  18. afour98

    afour98 Member

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    May 1, 2009
    United States
    I don't think this is a makefile issue... try make from the command line... see if that works... if so, then you've got a programmer's notepad project file config issue

    Worse case, comment those lines out (it's just autogenerating the version.h were we store the latest SVN ver for display in the debug output). As long as any version of the version.h exists, you should be ok.

    I personally work in XCode on a mac, and have no problem with this makefile.
     
  19. G2K

    G2K GBAtemp Regular

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    2
    Mar 23, 2009
    Canada
    Cambridge, Onatrio
    How do I make from the command line? I've only learned how to do it in programmers notepad today, which is kinda sad.
     
  20. fishears

    fishears fishears

    Member
    2
    Sep 28, 2008
    just open a command line (dos window) in the Coverflow directory (where the Makefile is) and type "make" and hit enter.
    (I'm assuming you're running a Microsoft OS if you have PNP...)
     
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