Hacking Cover Art with USBLoader 1.4 Channel

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ziggy2810

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Hi all, I was wondering if it's possible to have a USB Loader 1.4 Channel, and still have it display cover art? I know by running it through the HBC you can just create an image folder and it'll use that, but I haven't been able to find much on this topic. I'm also currently using WBFS Manager 2.2.2 to load the games on my HD, which automatically downloads the game covers. Any help is appreciated, thanks.
 
Same here actually. Just tried it out now and the boxart is not being displayed. How do you even know if and where it downloaded?
 
I'm not sure where it downloads to, somewhere on the external HD with the games is my educated guess. I installed a new channel but it says "no image" for all of my games, even though it shows that they've been downloaded when I use WBFS Manager. To sum it up, I'm still really not sure how to make this work.
 

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