Hi, I've succesfully installed Palantine's CFW, and I have a few games there, but I want to be able to convert some games to CIA. My windows machine olny has 2g of ram, and swapping on windows looks like the memory graph is having a spasm attack, taking ages to convert. So, on my linux laptop, with 2g of ram, and 4g of actually working swap space, I want to be able to convert my games. The first steps are very straight-forward, use 3DS_Multi_Decryptor to get dem xorpads, but after that, the information on how to convert is spread all over the internet and I can't find a simple document stating which tools I need, and how to use them, so I set out on an expedition by myself. I've installed devkitARM, makerom and ctrtool (from this Project_CTR, and patched a file documented here), added them to my path and set the correct variables, but that's not what's wrong. I've created a tools directory, containing some files from Queno138's pack (rsfgen.py, rom.rsf), rom_tool.exe downloaded from the original thread, ExInjector.exe downloaded from the original thread, slot0x25KeyxX.bin, padxorer compiled from this pastebin). This document documents the steps I've taken to convert a .3ds to .cia, I've tried both Animal Crossing and Kid Icarus: I've studied Queno138's "build and make.bat" to create this document. This looks right to me, but whenever I boot the game on CFW, it's stuck on the 3DS logo. Am I missing something?