CONFIRMED! Mega Man 9 - Heading to WiiWare!

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Maverick-jin8 said:
Source from NeoGaf? Oh please, NeoGaf stole their news from MMN and didn't even credit them (hell NeoGaf won't even post scans)

http://blue-bomber.jvmwriter.org/index.php?title=Main_Page
Thanks, finally a proper source with better screens...
I'm still not hyped, though
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Gaisuto said:
ferrariman said:
"NES look"
Bullshit!! I was hoping for a Modern look to refresh the series.
They did that with Mega Man 8 and it's mostly ridiculed from what I see. The NES games are the best. So there will never be a complain from me.
Hell yeah!

And it's even from Inticreates, the ones that did the Zero series and the first three X episodes. Great...

Can't really wait
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I'm going to buy it.

We have to support Capcom for taking a such risky idea (8-bit graphics in this age of uber-graphiczorz) and let them know that it's time for Megaman X9, too
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raulpica said:
We have to support Capcom for taking a such risky idea (8-bit graphics in this age of uber-graphiczorz)
RISKY???
wtf.gif

Trust me, the game will sell better than it deserves.
Let me tell you what's risky: developing innovative high-quality games with a high budget, contemporary graphics and an appropriate size...
On the other hand, developing a game with 8bit graphics, an 8bit soundtrack, virtually no storyline or cut-scenes (probably), only 8 levels and the exact same gameplay and features as six of its predecessors is probably the least risky thing Capcom could have ever done, especially when the game in question is called "Mega Man 9" and it's released on the Wii, the console on which even the utmost crap, such as "Hannah Montana Spotlight World Tour", becomes a bestseller
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Do you really think all those shovelware games on the Wii have crappy graphics because it's risky?
blink.gif


The developers of Bionic Commando Rearmed took a huge risk when they decided to remake an old classic that's practically unknown to the gaming audience, polish the gameplay, add next-gen 3D graphics, a remixed soundtrack and a full-blown online multiplayer mode, and offer it for as little as 10 bucks...I fail to see what kind of risk was involved with Mega Man 9, though
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Oh, and guess what it means when Mega Man 9 is a success and Bionic Commando Rearmed is not...I'm sure Capcom still has plenty of 8bit and 16bit franchises they can revive the cheap way, should this work out...now that's desirable!
 
Vater Unser said:
raulpica said:
We have to support Capcom for taking a such risky idea (8-bit graphics in this age of uber-graphiczorz)
RISKY???
wtf.gif

Trust me, the game will sell better than it deserves.
Let me tell you what's risky: developing innovative high-quality games with a high budget, contemporary graphics and an appropriate size...
On the other hand, developing a game with 8bit graphics, an 8bit soundtrack, virtually no storyline or cut-scenes (probably), only 8 levels and the exact same gameplay and features as six of its predecessors is probably the least risky thing Capcom could have ever done, especially when the game in question is called "Mega Man 9" and it's released on the Wii, the console on which even the utmost crap, such as "Hannah Montana Spotlight World Tour", becomes a bestseller
mad.gif


Do you really think all those shovelware games on the Wii have crappy graphics because it's risky?
blink.gif


The developers of Bionic Commando Rearmed took a huge risk when they decided to remake an old classic that's practically unknown to the gaming audience, polish the gameplay, add next-gen 3D graphics, a remixed soundtrack and a full-blown online multiplayer mode, and offer it for as little as 10 bucks...I fail to see what kind of risk was involved with Mega Man 9, though
unsure.gif


Oh, and guess what it means when Mega Man 9 is a success and Bionic Commando Rearmed is not...I'm sure Capcom still has plenty of 8bit and 16bit franchises they can revive the cheap way, should this work out...now that's desirable!

It's "risky" in the way that most young gamers will look at it and say "WTF? WHERE ARE MY 3D GRAPHICS!? I'M NOT BUYING THIS SHIT!" and so, the game might not sell well.. but, as you said.. if it doesn't sell.. the costs of making this game will be minimum, and CAPCOM will hardly lose anything with that..

I just hope that the gameplay is not at NES level, I believe a lot of people happy with this game doesn't remember how hard NES games were by today standards (well, just get Megaman 1 and 2 on a emulator and try it
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).. not that it was bad, by that time it was the best they could do and people were used to it.. but today we have a totally different thing going on.

And knowing CAPCOM, yep, if this sells well.. be prepared to see a lot of 8bit games coming to Wiiware
tongue.gif

Like I said in another post.. I hope it's a Wii game, with things that the NES was not capable of.. and not just a NES rom
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Id have preferd it look like Megaman 7 or 8 than 8-bit NES style.
Sure its a fan pleasing thing but its a bit of a step back and kinda confusing.
Though if they included two or three graphic options Id be more than fine.

Though either way Im most likely to buy it, but with those graphics it'll feel like a five dollar purchase if its worth it or not. Im hoping for added features akin to 7,8, and Megaman&Bass. Plus style options for those that want it to look and feel a bit more fresh.
Id pay ten bucks for that, even if the music wasn't CD quality. Well, Megaman&Bass had chiptunes with the better animated Megman 8 sprite so its not like it wouldnt work.

Just eh, I felt like we moved on from the SAME darn sprite :/
Though would be kinda funny if they just went back and hacked one of their own games xD
Though it wouldnt be "hacking" for them.

Eh, it'll be interesting atleast.
Though hopefully they won't make this one Wii exclusive then make a shiny over the top version on other consoles. Would be kinda annoying. That should be all in one package darn it >.<

Ya, would be interesting.

I do wish the GBA Megaman annaversy pack was released though. Was looking forward to getting all three of those annaversy packs at the time.
 
For those wondering, Keiji Inafune is working on this game with some of the people from Inti Creates (They made the MegaMan Zero and ZX/ZXA games), so you know this is going to be a great game.

Additionally, if you have played ZX Advent and have unlocked the "Mega Man antique" mini game, you know exactly how Inti Creates handles NES games, which is perfectly (before they became their own company, some of their members worked on MegaMan X1-3)
 
leonheart_a said:
They should of done the game at least in Megaman 8 style.
So glad they didn't, I hate that style and so do a lot of people.
 
Upperleft said:
the fact that the game is going to be released on WiiWare annoyed me

Me as well. When I first heard about Megaman 9 a few days ago I were hoping for it to come to PS3 or Xbox 360 with at least somewhat decent graphics, music and some nice cutscenes but hell now I can't even have it in my game collection since it's just digital...
 
Upperleft said:
the fact that the game is going to be released on WiiWare annoyed me
Well that ain't for definite really is it? Perhaps there is a super HD for all the complainers out there, there have been rumours.
 
CockroachMan said:
It's "risky" in the way that most young gamers will look at it and say "WTF? WHERE ARE MY 3D GRAPHICS!? I'M NOT BUYING THIS SHIT!" and so, the game might not sell well.. but, as you said.. if it doesn't sell.. the costs of making this game will be minimum, and CAPCOM will hardly lose anything with that..
Exactly what I was thinking about the fact it's risky
tongue.gif


Well, a game still costs, even with 2D graphics
wink.gif
 
A lot of people hate on Mega Man 8. When that game came out and i was in like 6th grade or something, I played the hell out of it. I still play it every now and again on my Xbox copy of the Mega Man Anniversary Collection.

It's still one of my favorite PS1 games, and still holds a place high in my favorite Mega Man games. At least it isn't as bad as many of the abominations that came after it.
 
I'm kinda mixed. Mainly because of the story. I highly doubt this is going to be the Megaman to End Megaman, but just another rehash of "Fight Wily, Wily Gets Away (or taken to jail to escape in six months)."

Though, it would be eerily symbolic for Megaman 10 to be the one leading to X.
 

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