- Joined
- Sep 19, 2024
- Messages
- 25
- Reaction score
- 14
- Trophies
- 0
- Age
- 21
- Location
- North Rhine Westphalia
- Website
- github.com
- XP
- 419
- Country

I'm trying to draw this sprite:
But for some reason it ends up looking like this:
If I scale the sprite up with C2D_SpriteScale(&sprite, 1.01f, 1.01f); it looks normal.
Any idea why this could be happening?
But for some reason it ends up looking like this:
If I scale the sprite up with C2D_SpriteScale(&sprite, 1.01f, 1.01f); it looks normal.
Any idea why this could be happening?





