well, i havent test this but...... [Max Star Pieces]
C0450400 4E4D5145
400C0000 00000000 0010F29F
620C01F0 00000000 0000A000
20000000
remember, by itself the code does nothing, you HAVE use the master setup code with the others....
Looks Like this code reduces Star Pieces to Zero and turns the Star Points to 96 but its unable to progress past 96 once this happens. Any codes to give me Star Pieces? Yes I did Run the master code.
well, i havent test this but...... [Max Star Pieces]
C0450400 4E4D5145
400C0000 00000000 0010F29F
620C01F0 00000000 0000A000
20000000
remember, by itself the code does nothing, you HAVE use the master setup code with the others....
Not clear what you are asking, for cart you always need the cart to play so to play at the same time you need two. For digital the primary console can always play and the secondary console can only play while online while the primary console is not online playing the same game if Nintendo detect that the primary console is playing the game the secondary console will be kicked out of the game. Don't know about local wireless, maybe make the router block the primary console from going online may allow both to play or maybe Nintendo is smart enough to take care of this as well (not allowing play).
For cart and primary console for digital game any profile can play the game. For secondary console I think only the profile that bought the game can play.
Looks Like this code reduces Star Pieces to Zero and turns the Star Points to 96 but its unable to progress past 96 once this happens. Any codes to give me Star Pieces? Yes I did Run the master code.
that was why i said i havent tested it yet. but i might have mis-read the code:
"RAM Write - Writes 0xA0 to the RAM address 0x10F29F." <- this is the original N64 code
source: https://gamehacking.org/game/20720 > Requires Diddy Kong Keycode (only if youre using the original gameshark)
i think i made 2 mistakes:
that was why i said i havent tested it yet. but i might have mis-read the code:
"RAM Write - Writes 0xA0 to the RAM address 0x10F29F." <- this is the original N64 code
source: https://gamehacking.org/game/20720 > Requires Diddy Kong Keycode (only if youre using the original gameshark)
i think i made 2 mistakes:
not sure about edizon, never had any luck with it before
if not dumping files to pc, you could try using the built in pointer search in edizon se to search for pointers
yeah regular edizon I can't even save the codes I find. I need to get the se edition. at least I was able to find cheats with it. it took me a few hours of playing around with it now I got it figured out. I downloaded the se version and gonna swap it out. then the fun begins ill be able to start making codes. I was real good at making codes back in the day for snes!!I used game genie & pro action replay & I was posting cheats on the internet even back in 95 using my friends pc. I had some really cool street fighter 2 codes & mortal kombat codes. it was easy to find cheats with pro action replay because it had its own built in system of finding your own cheats like edizon. they had sites like this back then that had cheat codes.
dam this seems a little more complicated then I thought it would be. I have just edizon. can I still save the cheat I found??? I don't have the se version at the moment. I'm gonna have to download the se version. will it work with just edizon for now??? plus I notice edizon loads slower then the se version. I noticed that on one of the YouTube videos I was watching when I was trying to learn what all the functions are and it looks like edizon se loads faster.that's a plus.
The original edizon only started to do memory search before the author move on. It only have a very small subset of what edizon se can do with memory search. It's very basic and no you cannot do more than doing a single search. The reason it loads slows is because you have many game save, on edizon se it only look for the save of the game you last played if there is a last played game recorded. IMO if you want to do serious save management work edizon may not be the best. On edizon se the last play game appear immediately which is exactly catering for the gamer hacking the game and want to save to be safe.
The original edizon only started to do memory search before the author move on. It only have a very small subset of what edizon se can do with memory search. It's very basic and no you cannot do more than doing a single search. The reason it loads slows is because you have many game save, on edizon se it only look for the save of the game you last played if there is a last played game recorded.
yeah I see that now. once I get good at this I should be able to create some bad ass codes for ANY game!! I used to create alot of bad ass codes back in the day for snes and genesis to which some were even posted in gaming magazines. once I get started depending how much time I have on my hands I might start taking requests for cheats. I was thinking of starting a youtube channel for the hell of it. I have a few buddies that make a living doing youtube videos. one step at a time. I got the hang of it I haven't installed se yet. I definitely will take advantage of the extra features thanks. like with the sxos I was finding tons of cheats no problem just hated that it didn't support exfat.
yeah I see that now. once I get good at this I should be able to create some bad ass codes for ANY game!! I used to create alot of bad ass codes back in the day for snes and genesis to which some were even posted in gaming magazines. once I get started depending how much time I have on my hands I might start taking requests for cheats. I was thinking of starting a youtube channel for the hell of it. I have a few buddies that make a living doing youtube videos. one step at a time. I got the hang of it I haven't installed se yet. I definitely will take advantage of the extra features thanks. like with the sxos I was finding tons of cheats no problem just hated that it didn't support exfat.
exfat is supported but it is said that Nintendo's code is buggy and it is highly NOT RECOMMENDED. exfat will work until it don't
If you continue to use edizon (non se) you can see the result very soon if you do small value search (small value creates lot's of hits and therefore lots of disc write). I suspect edizon se to have the same problem given more time (disc write was optimized so there is less disc write with edizon se). I don't know because I have not not been using exfat for a long time however there is no reason it should not happen.
exfat is supported but it is said that Nintendo's code is buggy and it is highly NOT RECOMMENDED. exfat will work until it don't
If you continue to use edizon (non se) you can see the result very soon if you do small value search (small value creates lot's of hits and therefore lots of disc write). I suspect edizon se to have the same problem given more time (disc write was optimized so there is less disc write with edizon se). I don't know because I have not not been using exfat for a long time however there is no reason it should not happen.
yeah I totally agree with you. when I would search using sxos and exfat eventually when searching for cheats it would freeze and any game that was installed on the micro sd card would become corrupt and would need to be redownloaded which became a pain in the rectum so what I did was have a separate 32gb external stick and put the game on there and search for cheats using the fat32 file system and then had no issues from there on but I'm using exfat with atmosphere and surprisingly searching for cheats and it hasn't locked up on me plus installing games is MUCH easier then having to split it up into parts if you know what I mean.
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