ROM Hack Cheat Codes AMS and Sx Os, Add and Request

Sofes

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Sadly they dont, and since I cannot unpack this update to layeredFS I cannot make new codes for 1.0.4
Maybe with a real CDN Update NSP. If you can unpack the nsp or know better (new,working) tool as NCA-NSP-XCI_TO_LayeredFS let me know ^_^

--------------------- MERGED ---------------------------


After you have used both (gold and silver) rings, you have to examine the briefcase again and press A. This will open the briefcase and ...
give you the ID Card

Oh... thanks. i need to run around again and find the silver ring then... :lol:
 

matias3ds

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You know I spent a solid few days chipping away at that code, and I do think somebody better than me could do it, but I also understand why the only known code for it was on the Wii U. Finding the address is simple enough but there is no easy way to find what accesses that address with the tools we have on the Switch. (That I know of at least)

I even went as far as looking for the values with Cemu and Cheat Engine, but CE doesnt really play nice with Cemu. I honestly believe the best chance of getting that code is finding it on Cemu first than porting it from that. Im just not experienced enough with Wii U's cheat software to pick apart Darkflares code...:unsure:
Thanks for trying and for the updated cheats !!
 

mickgrady

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@optantic just posted codes for zelda 1.6.0:


01007EF00011E000
8e9978d50bdd20b4

[Infinite Health]
580f0000 02ca1a78
580f1000 00000080
780f0000 00000848
610f0000 00000000 00000078

[Max Hearts]
580f0000 02c9fd70
580f1000 00000038
780f0000 000002a8
640f0000 00000000 42f00000

[Infinite Stamina]
580f0000 02c9fd70
580f1000 00000038
780f0000 000002ac
680f0000 453b8000 453b8000

[Infinite Powers]
580f0000 02ca1a78
580f1000 00000080
780f0000 00001CC8
610f0000 00000000
00000063 780f0000
00000004 610f0000
00000000 00000063
780f0000 00000004
610f0000 00000000 00000063

[Current Arrow 999 Enter Equipment Menu to Refill]
580f0000 02ca6d48
580f1000 000447e8
780f0000 00000020
620f0000 00000000 000003e7

[999999 Rupee]
580f0000 02cc5fe0
580f1000 00000e40
580f1000 00005b08
780f0000 00005d90
640f0000 00000000 000f423f
Thank you very much for these they are working perfectly
 
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DaBlackDeath

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@NomuraKenji
I've got my hands on the CDN UPDATE NSP file (thx to Venom) and have updated my codes for the latest update.
All tested and verified on SX OS 2.6.2 FW 7.0.1

My Time At Portia v1.0.4

TID: 0100E25008E68000
BID: 981A2D07E0947446

Code:
[Max Inf Money on]
04000000 01C02000 1790397D
04000000 000105F4 5292CFE0
04000000 000105F8 72A01300
04000000 000105FC D65F03C0

[Max Inf Money off]
04000000 01C02000 B9402800

[]
[Hold ZL when split Items to get 999]
04000000 01C0B910 B9402668
80000100
04000000 01C0B910 B9402268
20000000

[]
[Freeze SkillPoints on]
04000000 01BB5920 51000108

[Freeze SkillPoints off]
04000000 01BB5920 51000508

[]
[Inf Endurance On]
04000000 01857CE0 D65F03C0
04000000 0185CAA0 D65F03C0

[Inf Endurance Off]
04000000 01857CE0 6DBB23E9
04000000 0185CAA0 D10143FF

[]
[Inf Stamina On]
04000000 0186B280 D65F03C0

[Inf Stamina Off]
04000000 0186B280 FC1D0FE8

[]
[Mission Reward EXP Booster on]
04000000 02022780 177FB79D
04000000 000105F4 5292CFE0
04000000 000105F8 72A01300
04000000 000105FC D65F03C0

[Mission Reward EXP Booster off]
04000000 02022780 B9403400

[]
[Farm Upgrade cost gold only on]
04000000 01DF7180 D65F03C0

[Farm Upgrade cost gold only off]
04000000 01DF7180 D101C3FF

[]
[* Disable other Codes for Inv.Slot Code *]
[Unlock Inv.Slot for free on]
04000000 01C02BF0 D65F03C0
04000000 01C02AD0 D65F03C0

[Unlock Inv.Slot for free off]
04000000 01C02BF0 B0010BE8
04000000 01C02AD0 A9BD57F6
 

NomuraKenji

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@NomuraKenji
I've got my hands on the CDN UPDATE NSP file (thx to Venom) and have updated my codes for the latest update.
All tested and verified on SX OS 2.6.2 FW 7.0.1

My Time At Portia v1.0.4

TID: 0100E25008E68000
BID: 981A2D07E0947446

Code:
[Max Inf Money on]
04000000 01C02000 1790397D
04000000 000105F4 5292CFE0
04000000 000105F8 72A01300
04000000 000105FC D65F03C0

[Max Inf Money off]
04000000 01C02000 B9402800

[]
[Hold ZL when split Items to get 999]
04000000 01C0B910 B9402668
80000100
04000000 01C0B910 B9402268
20000000

[]
[Freeze SkillPoints on]
04000000 01BB5920 51000108

[Freeze SkillPoints off]
04000000 01BB5920 51000508

[]
[Inf Endurance On]
04000000 01857CE0 D65F03C0
04000000 0185CAA0 D65F03C0

[Inf Endurance Off]
04000000 01857CE0 6DBB23E9
04000000 0185CAA0 D10143FF

[]
[Inf Stamina On]
04000000 0186B280 D65F03C0

[Inf Stamina Off]
04000000 0186B280 FC1D0FE8

[]
[Mission Reward EXP Booster on]
04000000 02022780 177FB79D
04000000 000105F4 5292CFE0
04000000 000105F8 72A01300
04000000 000105FC D65F03C0

[Mission Reward EXP Booster off]
04000000 02022780 B9403400

[]
[Farm Upgrade cost gold only on]
04000000 01DF7180 D65F03C0

[Farm Upgrade cost gold only off]
04000000 01DF7180 D101C3FF

[]
[* Disable other Codes for Inv.Slot Code *]
[Unlock Inv.Slot for free on]
04000000 01C02BF0 D65F03C0
04000000 01C02AD0 D65F03C0

[Unlock Inv.Slot for free off]
04000000 01C02BF0 B0010BE8
04000000 01C02AD0 A9BD57F6

Dude you are awesome! Thank you. Now I can enjoy the reduced load time of the game too
 
Last edited by NomuraKenji,

Fendt4ever

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There might be a way but I wouldn't be able to do it without a gamesave that has all of that unlocked.

As for Infinite HP I have been doing a lot of testing today and I think I have a much better understanding of how it works. Unlike what I thought with my previous codes HP values and addresses are not uniquely tied to the characters themselves but which character is active, and which is not. (this is why it got weird for me when I didn't have a second character).

Resident Evil Zero ver. 1.0.0
[Infinite HP - Primary Character]
580F0000 012ACB50
780F0000 00001380
640F0000 00000000 000000FA

This means if your offhand character needs to heal you can just switch to that character and they will now have the value specified by the cheat. Finding a stable value for the offhand character has been pretty difficult because there are a lot of variables involved (Rebecca has less max HP than Billy) and testing HP for characters you are not controlling is a bit of a pain. Unless it's hugely important, like if your offhand character likes to get themselves killed often, Im not really sure it's worth the effort. This code should be pretty solid.

Hi guys , i've just finished the game and unlocked almost everything ( rocket launcher , machinegun,...) I've also beated the leech hunter mode and collect all the 100 leechs. Have fun !!!
P.S. : You must load save number 3
 

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Rockfello

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Hi guys , i've just finished the game and unlocked almost everything ( rocket launcher , machinegun,...) I've also beated the leech hunter mode and collect all the 100 leechs. Have fun !!!
P.S. : You must load save number 3
Where's the file ?

Sent from my SM-G930F using Tapatalk
 

Tere Valentin

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Hi guys , i've just finished the game and unlocked almost everything ( rocket launcher , machinegun,...) I've also beated the leech hunter mode and collect all the 100 leechs. Have fun !!!
P.S. : You must load save number 3
You are my hero! Thank you for the save!
What difficulty is save #3 on?
 
Last edited by Tere Valentin,

uzimakiuchiha

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This^ to be specific, put the save in switch/checkpoint/saves and load checkpoint, find the game, select the save and press the button listed as restore (L?) And that's it
 

beardchub

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There might be a way but I wouldn't be able to do it without a gamesave that has all of that unlocked.

As for Infinite HP I have been doing a lot of testing today and I think I have a much better understanding of how it works. Unlike what I thought with my previous codes HP values and addresses are not uniquely tied to the characters themselves but which character is active, and which is not. (this is why it got weird for me when I didn't have a second character).

Resident Evil Zero ver. 1.0.0
[Infinite HP - Primary Character]
580F0000 012ACB50
780F0000 00001380
640F0000 00000000 000000FA

This means if your offhand character needs to heal you can just switch to that character and they will now have the value specified by the cheat. Finding a stable value for the offhand character has been pretty difficult because there are a lot of variables involved (Rebecca has less max HP than Billy) and testing HP for characters you are not controlling is a bit of a pain. Unless it's hugely important, like if your offhand character likes to get themselves killed often, Im not really sure it's worth the effort. This code should be pretty solid.
I Just use "Fendt4ever"'s save to create a last check point with last key card's save(Because his save ... you still need to do a lot of things to get key card to last place), so you can use this save to go to last place and fight boss and finish this game, Just load 06's save, also I was change lang to ENG
Thanks.

Also credit by "Fendt4ever"
https://gbatemp.net/threads/cheat-codes-ams-and-sx-os-add-and-request.520293/page-272#post-8641347
 

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AngelDavil88

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Thanks to @Lionheartwolf for the pointer (99ammo)

So I extended the Resident Evil 0 list a bit.
They are working for me on SXOS v2.6.2 FW 7.0.1

Code:
[99 items - if stackable]
58000000 0129ACB8
78000000 00000454
300E0000 0000000C
64000000 00000000 00000063
78000000 00000008
310E0000
20000000

Code:
[Rebecca each slot 99 items]
58000000 0129ACB8
78000000 00000454
300E0000 00000006
64000000 00000000 00000063
78000000 00000008
310E0000
20000000

[Billy each slot 99 items]
58000000 0129ACB8
78000000 00000484
300E0000 00000006
64000000 00000000 00000063
78000000 00000008
310E0000
20000000

Code:
[Rebecca  Slot 1R]
58000000 0129ACB8
78000000 00000454
64000000 00000000 00000063

[Rebecca Slot 1L]
58000000 0129ACB8
78000000 0000045C
64000000 00000000 00000063

[Rebecca Slot 2R]
58000000 0129ACB8
78000000 00000464
64000000 00000000 00000063

[Rebecca Slot 2R]
58000000 0129ACB8
78000000 0000046C
64000000 00000000 00000063

[Rebecca Slot 3R]
58000000 0129ACB8
78000000 00000474
64000000 00000000 00000063

[Rebecca Slot 3L]
58000000 0129ACB8
78000000 0000047C
64000000 00000000 00000063

[Billy Slot 1R]
58000000 0129ACB8
78000000 00000484
64000000 00000000 00000063

[Billy Slot 1L]
58000000 0129ACB8
78000000 0000048C
64000000 00000000 00000063

[Billy Slot 2R]
58000000 0129ACB8
78000000 00000494
64000000 00000000 00000063

[Billy Slot 2R]
58000000 0129ACB8
78000000 0000049C
64000000 00000000 00000063

[Billy Slot 3R]
58000000 0129ACB8
78000000 000004A4
64000000 00000000 00000063

[Billy Slot 3L]
58000000 0129ACB8
78000000 000004AC
64000000 00000000 00000063

for XX check the Item Modifier Value List
Code:
[Rebecca  Slot 1R]
58000000 0129ACB8
78000000 00000450
64000000 00000000 000000XX

[Rebecca Slot 1L]
58000000 0129ACB8
78000000 00000458
64000000 00000000 000000XX

[Rebecca Slot 2R]
58000000 0129ACB8
78000000 00000460
64000000 00000000 000000XX

[Rebecca Slot 2R]
58000000 0129ACB8
78000000 00000468
64000000 00000000 000000XX

[Rebecca Slot 3R]
58000000 0129ACB8
78000000 00000470
64000000 00000000 000000XX

[Rebecca Slot 3L]
58000000 0129ACB8
78000000 00000478
64000000 00000000 000000XX

[Billy Slot 1R]
58000000 0129ACB8
78000000 00000480
64000000 00000000 000000XX

[Billy Slot 1L]
58000000 0129ACB8
78000000 00000488
64000000 00000000 000000XX

[Billy Slot 2R]
58000000 0129ACB8
78000000 00000490
64000000 00000000 000000XX

[Billy Slot 2R]
58000000 0129ACB8
78000000 00000498
64000000 00000000 000000XX

[Billy Slot 3R]
58000000 0129ACB8
78000000 000004A0
64000000 00000000 000000XX

[Billy Slot 3L]
58000000 0129ACB8
78000000 000004A8
64000000 00000000 000000XX

Code:
2 - Knife
3 - Handgun
4 - Handgun
5 - Hunting gun
6 - Shotgun
7 - Grenade launcher
8 - Grenade launcher
9 - Grenade launcher
10 - Magnum
11 - Sub-Machinegun
14 - Molotov Cocktail
17 - Custom handgun
19 - Custom Handgun
22 - Magnum Revolver
23 - Rocket Launcher
25 - CU-NULL
26 - Handgun Parts
31 - AM-NULL
32 - Handgun Ammo
33 - Shotgun Ammo
34 - Magnum Ammo
35 - Grenades
36 - Acid Grenades
37 - Napalm Grenades
38 - Empty Bottle
39 - Gas Tank
40 - Machinegun Ammo
42 - RE-NULL
43 - Green Herb
44 - Blue Herb
45 - Red Herb
46 - Herb Mix (green + green)
47 - Herbal Mix (green+ green + green)
48 - Herbal Mix (green + red)
49 - Herbal Mix (green + blue)
50 - Herbal Mix (green + green + blue)
51 - Herbal Mix (green + blue + red)
52 - Herbal Mix
53 - First-Aid spray
54 - SA-NULL
55 - Ink Ribbon
56 - KEY-NULL
57 - Gold Ring
58 - Silver Ring
59 - Briefcase
60 - Briefcase
61 - Briefcase
62 - Briefcase
63 - Lighter Fluid
65 - Train Key
66 - Breeding Rm. Key
67 - Elavator Key
68 - Facility Key
69 - Facility Key
70 - Facility Key
71 - BL. Leech Charm
72 - Gr. Leech Charm
73 - Factory Key
74 - Factory Key
75 - Blue Keycard
76 - Keycard
77 - Magnetic Card
78 - Locker Key
79 - Unity tablet
80 - Obedience Tablet
81 - Discipline Tablet
82 - Panel Opener
83 - Vice Handle
86 - Crank Handle
87 - Handle
88 - Book of Good
89 - Book of Evil
90 - Bl. Leech Charm
91 - Gr. Leech Charm
92 - Input Reg. Coil
93 - Output Reg. Coil
94 - Battery
95 - Hi-Power Battery
96 - Sterilizing Agent
97 - Motherboard
99 - Microfilm A
100 - Microfilm B
102 - Shaft Key
103 - Train Key
104 - Hookshot
105 - Lighter
106 - Lighter
107 - Conductor's Key
108 - Fire Key
110 - Water Key
111 - Up Key
112 - Down Key
113 - Dining Car Key
117 - Leech Capsule
118 - Dial
119 - Duralumin Case
120 - Statue of Evil
121 - Statue of Good
122 - Jewelry Box
123 - Mixing Set
124 - MO Disk
125 - Ice Pick
126 - Iron Needle
127 - Shaft Key
128 - Industrial Water
129 - Empty Battery
130 - Angel Wings
131 - Black Wing
132 - White Statue
133 - Black Statue
134 - Red Chemical
135 - Blue Chemical
136 - Green Chemical
137 - Stripping Agent
139 - Sulfuric Acid
140 - Battery Fluid
141 - Closet Key
142 - MA-NULL
143 - Train Map
144 - Training Facility Map
145 - Training Facility Basement Map
146 - Lab Map
147 - Tratment Plant Map
148 - Factory Map
149 - FA-NULL
150 - Player's Manual 1
151 - Player's Manual 2
152 - Court Order for Transportation
153 - Investigation Orders
154 - Notice to Supervisors
180 - Suitcase

Yeah, the Item List values are in decimal because I was too lazy to convert them to hexadecimal.
Please convert them by yourself.
Item modifier
for XX check the Item Modifier Value List
Code:
[Rebecca Slot 1R]
58000000 0129ACB8
78000000 00000450
64000000 00000000 000000XX

But isn't that "XX" the quantity of the object or is it wrong? Are you sure the "value list" should be replaced with "XX"? I still haven't tried it, but for example, to have "green herb" at 99, what should I change exactly? Thanks
 

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