Emulation CEMU not loading maps/levels

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QuarterOfTen

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When playing CEMU with Mario 3D World or Mario Kart 8, everything is fine until I enter the overworld map/a race track respectively. Effects such as slipstreams or some outlines load, but otherwise the game just shows an image of the menu that was previously loaded. Is there a way to fix?
 
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When playing CEMU with Mario 3D World or Mario Kart 8, everything is fine until I enter the overworld map/a race track respectively. Effects such as slipstreams or some outlines load, but otherwise the game just shows an image of the menu that was previously loaded. Is there a way to fix?
If you have the Async shaders enabled, you may just need to wait a minute for everything to load in

I do know that in Mario Kart 8 with Async, you can’t even see the track for a little boy during the cutscenes
 
I think my issue in the end was a poor graphics card; it was integrated graphics. I recently upgraded to a better card and this issue went away.
 
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