Software Cemu emulator updated to version 1.15.5

Discussion in 'GBAtemp & Scene News' started by Chary, Apr 26, 2019.


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    Ready for an update? Everyone's favorite Wii U emulator has been updated to the new version 1.15.5c, which is now publicly available. This is a fairly standard update, with a few fixes and QoL changes. As of 1.15.5c, the program now has an option to filter your graphics packs, can remember your window position, and has updated its game profiles. Multiple bug fixes have been made, along with further reducing micro-stuttering for games, which has been in the prior two updates as well. You can grab the latest version on Cemu's official site.


    # Cemu detailed changelog for 1.15.5c
    # Patreon release date: 2019-04-19
    # Public release date: 2019-04-26

    # New in 1.15.5c:

    coreinit: Tweaked MEM2 heap size as some games expect system RPLs to occupy a certain amount of available memory (#48)

    # New in 1.15.5b:

    GX2: Fixed bug in framebuffer creation

    # New in 1.15.5:

    general: Added option to remember window positions
    general: Added filter option to graphic pack window
    general: Updated game profiles

    CPU/JIT: New implementations for FRES and FRSQRTE with much higher accuracy (#3)
    CPU/JIT: Added implementations for PS_CMPU0 and PS_CMPU1

    GX2: Use floats instead of integers for viewport to match GPU7 hardware more closely
    GX2: Avoid calling glClearTexImage on Nvidia due to extremly bad performance (clearing a 4K texture could take up to 50ms CPU time)
    GX2: Fixed random crash that could occur with cache accuracy on high
    GX2: Fixed incorrect viewport size calculation when resized by graphic packs
    GX2: Reverted GX2ConvertDepthBufferToTextureSurface() change from 1.15.4 since it broke other games (#37)

    H264: CheckDecunitlength() no longer requires valid PPS/SPS (fixes crash/softlock in Tank! Tank! Tank!)

    Note:
    (#xx) refers to bug tracker issues fixed by this change. See http://bugs.cemu.info/projects/cemu/


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    Dartz150, sage3k, CORE and 10 others like this.
    Discussion (14 replies)
  1. Jacklack3

    Jacklack3 ( ゚ヮ゚) buddie was here

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    Oct 6, 2015
    Canada
    In your basement Dick Size: 5 meters.
    for a neat update the picture is dithered like a snes lol
     
  2. gameboy

    gameboy GBAtemp Advanced Maniac

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    Dec 9, 2015
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    amd SUCKS!!! for cemu though. RX 580 = 24fps BotW, or the equivalent of the real actual wiiu gameplay.
     
  3. Rolf12

    Rolf12 Advanced Member

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    Apr 27, 2019
    Afghanistan
    I am happy to tell you that AMD is probably not the crook. It's your whole setup I guess. I am running rx380 and probably have an average of 30 something or above.
    Have read on Reddit about people with 970gtx (or even 980?) who were on the low side of 20 and lower.
     
    CORE likes this.
  4. Paolosworld

    Paolosworld Dionicio3's best friend

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    Amityville
    AMD GPU Vulkan support maybe by late 2019?
     
  5. CORE

    CORE 3:16

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    Jul 15, 2018
    United Kingdom
    FX9590 AMD HD5970 x4 Quad Crossfire
    A10 6800k with HD7750 Dual Graphics

    Works Great on both so AMD is fine.
    And both setups dont support Vulkan!
     
    Last edited by CORE, Apr 27, 2019
  6. Rolf12

    Rolf12 Advanced Member

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    Apr 27, 2019
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    Agree. AMD seems fine. Cemu is very emotional, disregarding GPU brand
     
    CORE likes this.
  7. sage3k

    sage3k Member

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    Mar 15, 2009
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    This is a nice update. I'll try it shortly and report back at a later time.
     
  8. gameboy

    gameboy GBAtemp Advanced Maniac

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    Dec 9, 2015
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    definitely not my setup, sure you can hit peak 30fps in BotW occasionally but it runs exactly like the WiiU would run it at an Average of 24fps. This goes for all AMD, like the Vega56-64-radeon7 all will all perform the same as a rx470 in BotW. BotW only works good on gtx1060-higher
     
  9. CORE

    CORE 3:16

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    Jul 15, 2018
    United Kingdom
    @gameboy Well it definately your setup bud. I cant even use Vulkan and it runs very well I was getting twice what your getting roughly 44/45FPS More or less the same as you on my A10 Setup though.
     
  10. gameboy

    gameboy GBAtemp Advanced Maniac

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    Dec 9, 2015
    United States
    on AMD GPU? you sure?
     
  11. CORE

    CORE 3:16

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    Jul 15, 2018
    United Kingdom
    That is what im using Windows 7 x64 and SSD 16GB DDR3 if this makes any difference not my A10 6800k Build on that im getting almost the same as you it has 8GB DDR3 and SSD too.
     
  12. gameboy

    gameboy GBAtemp Advanced Maniac

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    Dec 9, 2015
    United States
    its just the amd gpu drivers for cemu
     
    CORE likes this.
  13. sergiou87

    sergiou87 Member

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    Apr 28, 2019
    Spain
    It's impressive how well this emu works. Can't wait to try this update!
     
  14. Ulieq

    Ulieq GBAtemp Fan

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    Jan 14, 2014
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    Los Angeles, California
    4690 k struggle
     
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